public async Task <IActionResult> Putsettlement_types([FromRoute] int id, [FromBody] settlement_types settlement_types) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != settlement_types.id) { return(BadRequest()); } _context.Entry(settlement_types).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!settlement_typesExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> Postsettlement_types([FromBody] settlement_types settlement_types) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.settlement_types.Add(settlement_types); await _context.SaveChangesAsync(); return(CreatedAtAction("Getsettlement_types", new { id = settlement_types.id }, settlement_types)); }