void Start() { Health = Player.GetComponent <scrHealth>(); }
void Start() { PlayerP = GameObject.Find("Player"); Vida = PlayerP.GetComponent <scrHealth>(); sp = GetComponent <SpriteRenderer>(); }
// Use this for initialization void Start() { AnimRobot = GetComponent <Animator>(); Player = GameObject.FindGameObjectWithTag("Player").GetComponent <scrHealth>(); Robo = GameObject.FindGameObjectWithTag("Player"); }
void Start() { RigidBody = GetComponent <Rigidbody2D>(); Vida = GetComponent <scrHealth>(); }