void dingchu() { m_hit = true; m_is_static = true; m_has_floor = true; m_is_dzd = 2; m_fxdiv = 2; m_bkcf = true; if (m_param[0] == 0) { play_anim("hit1"); mario._instance.play_sound("sound/coins"); } else { s_t_unit t_unit = game_data._instance.get_t_unit(m_param[0]); play_anim("hit"); mario._instance.play_sound("sound/dinfo"); List <int> p = new List <int>(); p.Add(m_param[1]); p.Add(m_param[2]); p.Add(m_param[3]); p.Add(0); mario_obj obj1 = play_mode._instance.create_mario_obj(t_unit.res, null, p, m_init_pos.x, m_init_pos.y); obj1.set_bl(0, 1); } this.transform.FindChild("sprite").GetComponent <SpriteRenderer>().sortingOrder = 1; }
public void change_row(int row) { if ((row - 1) * 8 >= game_data._instance.m_unit_num) { return; } m_row = row; m_row_num.GetComponent <UILabel>().text = (row + 1).ToString(); for (int i = 0; i < 8; ++i) { s_t_unit t_unit = game_data._instance.get_t_unit_by_site(m_row * 8 + i); if (t_unit == null) { m_row_icons[i].GetComponent <UISprite>().spriteName = ""; } else if (t_unit.kfg == 1) { m_row_icons[i].GetComponent <UISprite>().spriteName = t_unit.icon + "_" + game_data._instance.m_map_data.maps[m_world].map_theme.ToString(); } else { m_row_icons[i].GetComponent <UISprite>().spriteName = t_unit.icon; } } }
public override void reset() { mario._instance.remove_child(m_s); if (m_shadow != null) { mario._instance.remove_child(m_shadow.GetComponent <mario_wenhao>().m_s); } m_edit_obj = null; if (m_param[0] != 0 && m_edit_mode) { s_t_unit t_unit = game_data._instance.get_t_unit(m_param[0]); string cname = "unit/" + t_unit.res + "/" + t_unit.res; GameObject res = (GameObject)Resources.Load(cname); m_edit_obj = (GameObject)Instantiate(res); m_edit_obj.transform.parent = m_s.transform; m_edit_obj.transform.localScale = new Vector3(1, 1, 1); mario_obj mobj = m_edit_obj.GetComponent <mario_obj> (); mobj.m_edit_mode = true; List <int> p = new List <int>(); p.Add(m_param[1]); p.Add(m_param[2]); p.Add(m_param[3]); p.Add(0); mobj.init(t_unit.res, p, m_world, -1, -1, 0, 0); } }
void dingchu() { if (m_param[0] == 0) { } else { while (m_objs.Count < 3) { m_objs.Add(null); } int index = -1; for (int i = 0; i < m_objs.Count; ++i) { if (m_objs[i] == null) { index = i; break; } } if (index == -1) { return; } s_t_unit t_unit = game_data._instance.get_t_unit(m_param[0]); List <int> p = new List <int>(); p.Add(m_param[1]); p.Add(m_param[2]); p.Add(m_param[3]); p.Add(0); mario_obj obj1 = play_mode._instance.create_mario_obj(t_unit.res, null, p, m_init_pos.x, m_init_pos.y); m_objs[index] = obj1.gameObject; } }
public virtual void init(string name, List <int> param, int world, int x, int y, int xx, int yy) { m_name = name; m_param = param; m_collider = this.GetComponent <mario_collider> (); m_animator = this.GetComponent <Animator>(); m_mario_anim = this.GetComponent <mario_anim>(); if (m_mario_anim != null) { if (m_mario_anim.do_defualt()) { if (m_animator != null) { m_animator.enabled = false; } } else { m_mario_anim.enabled = false; } } m_pos.set(xx, yy); reset_bound(); record_per(); set_pos(); m_world = world; m_init_pos.set(x, y); reset(); if (x != -1) { if (x > 0) { int type = game_data._instance.m_arrays[m_world][y][x - 1].type; if (type != 0) { s_t_unit t_unit = game_data._instance.get_t_unit(type); if (t_unit.is_static == 1) { m_nleft = true; } } } if (x < game_data._instance.m_map_data.maps[m_world].x_num - 1) { int type = game_data._instance.m_arrays[m_world][y][x + 1].type; if (type != 0) { s_t_unit t_unit = game_data._instance.get_t_unit(type); if (t_unit.is_static == 1) { m_nright = true; } } } } }
void reset_icon(bool is_change = false) { if (is_change) { change_row(0); } else { change_row(m_row); } int num = (game_data._instance.m_unit_num + 7) / 8; mario._instance.remove_child(m_tool_view); for (int i = 0; i < num; ++i) { GameObject obj = (GameObject)Instantiate(m_tool_sub); obj.name = (i + 1).ToString(); obj.transform.parent = m_tool_view.transform; obj.transform.localPosition = new Vector3(0, 170 - 80 * i, 0); obj.transform.localScale = new Vector3(1, 1, 1); obj.SetActive(true); obj.transform.FindChild("row").FindChild("Label").GetComponent <UILabel>().text = (i + 1).ToString(); for (int j = 1; j <= 8; ++j) { int index = i * 8 + j; s_t_unit t_unit = game_data._instance.get_t_unit_by_site(index - 1); if (t_unit == null) { obj.transform.FindChild(j.ToString()).FindChild("icon").GetComponent <UISprite>().spriteName = ""; } else if (t_unit.kfg == 1) { obj.transform.FindChild(j.ToString()).FindChild("icon").GetComponent <UISprite>().spriteName = t_unit.icon + "_" + game_data._instance.m_map_data.maps[m_world].map_theme.ToString(); } else { obj.transform.FindChild(j.ToString()).FindChild("icon").GetComponent <UISprite>().spriteName = t_unit.icon; } } } if (m_world != game_data._instance.m_map_data.end_area) { m_ending.SetActive(true); } else { m_ending.SetActive(false); } }
public void select(GameObject obj) { int index1 = int.Parse(obj.name); int index = m_row * 8 + index1; s_t_unit t_unit = game_data._instance.get_t_unit_by_site(index - 1); if (t_unit == null) { return; } m_index = index1; m_select.transform.localPosition = obj.transform.localPosition; m_select.SetActive(true); m_select1.SetActive(false); }
public void select_xuan(GameObject obj) { int index1 = int.Parse(obj.name); int index2 = int.Parse(obj.transform.parent.name); int index = (index2 - 1) * 8 + index1; s_t_unit t_unit = game_data._instance.get_t_unit_by_site(index - 1); if (t_unit == null) { return; } m_index = index1; m_select.transform.localPosition = m_selects[m_index - 1].transform.localPosition; m_select.SetActive(true); m_select1.SetActive(false); m_tool_xuan.SetActive(false); change_row(index2 - 1); m_flag = true; }
void hit1() { if (m_hit) { return; } m_hit = true; m_bkcf = true; { s_t_unit t_unit = game_data._instance.get_t_unit(m_param[0]); play_anim("hit"); mario._instance.play_sound("sound/dinfo"); List <int> p = new List <int>(); p.Add(m_param[1]); p.Add(m_param[2]); p.Add(m_param[3]); p.Add(0); mario_obj obj1 = play_mode._instance.create_mario_obj(t_unit.res, null, p, m_init_pos.x, m_init_pos.y); obj1.set_bl(0, 1); } this.transform.FindChild("sprite").GetComponent <SpriteRenderer>().sortingOrder = 1; }
void Update() { if (m_start) { return; } if (edit_mode._instance == null || edit_mode._instance.m_main_char == null) { return; } if (m_joy.IsHolding) { m_ts1.SetActive(false); return; } #if !UNITY_IPHONE && !UNITY_ANDROID if (mario._instance.key_down(KeyCode.LeftArrow) || mario._instance.key_down(KeyCode.RightArrow) || mario._instance.key_down(KeyCode.Z)) { m_sm_panel.SetActive(false); } #endif if (mario._instance.get_mouse_button()) { if (mario._instance.m_self.guide == 2) { mario._instance.show_tip(game_data._instance.get_language_string("edit_gui_djsw")); return; } if (mario._instance.m_self.guide == 4) { mario._instance.show_tip(game_data._instance.get_language_string("edit_gui_djbc")); return; } Vector2 v = mario._instance.get_mouse_position(); bool flag = true; if (v.x <= 96 || v.x >= Screen.width * utils.g_height / Screen.height - 96 || v.y <= 48 || v.y >= 560) { flag = false; } RaycastHit m_rayhit; Ray _ui_ray = mario._instance.m_ui_camera.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(_ui_ray, out m_rayhit, 20.0f)) { m_flag = true; } if (m_flag) { flag = false; } float x = v.x - Screen.width * utils.g_height / 10 / Screen.height / 2; float y = v.y - 64; int mxx = (int)(x / 0.8 * 10 + edit_mode._instance.m_roll.x); int myy = (int)(y / 0.8 * 10 + edit_mode._instance.m_roll.y); int xx = mxx / utils.g_grid_size; int yy = myy / utils.g_grid_size; if (xx == 1 && yy == game_data._instance.m_map_data.maps[m_world].qd_y && m_tuo_type == 0) { m_tuo_type = 1; m_tuo_pos = v; } else if (xx == game_data._instance.m_map_data.maps[m_world].x_num - 2 && yy == game_data._instance.m_map_data.maps[m_world].zd_y && m_tuo_type == 0) { m_tuo_type = 2; m_tuo_pos = v; } else if (m_tuo_type == 0 && flag && !(m_change_point.x == xx && m_change_point.y == yy)) { m_change_point = new mario_point(xx, yy); int index = m_index; if (m_index > 0) { index = m_row * 8 + m_index; s_t_unit t_unit = game_data._instance.get_t_unit_by_site(index - 1); index = t_unit.id; } if (index != 0 && mario._instance.m_self.guide == 1) { bool fflag = false; int dnum = utils.jx_block.Length / 3; for (int i = 0; i < dnum; ++i) { int dx = utils.jx_block[i * 3]; int dy = utils.jx_block[i * 3 + 1]; int did = utils.jx_block[i * 3 + 2]; if (dy == yy && dx == xx) { fflag = true; if (index != did) { mario._instance.show_tip(game_data._instance.get_language_string("edit_gui_zlbd")); return; } } } if (!fflag) { mario._instance.show_tip(game_data._instance.get_language_string("edit_gui_qaxy")); return; } } edit_mode._instance.add_obj(xx, yy, index); m_need_save = true; } if (m_tuo_type > 0) { int vx = 0; if (v.x - m_tuo_pos.x > 50) { vx = 1; } else if (v.x - m_tuo_pos.x < -50) { vx = -1; } int vy = 0; if (v.y - m_tuo_pos.y > 50) { vy = 1; } else if (v.y - m_tuo_pos.y < -50) { vy = -1; } if (vx != 0 || vy != 0) { edit_mode._instance.add_qz(m_tuo_type, vx, vy); m_need_save = true; } } else { edit_mode._instance.add_qz(0, 0, 0); } edit_mode._instance.set_mpos(mxx, myy); } else { m_change_point = new mario_point(); m_tuo_type = 0; edit_mode._instance.not_add_obj(); edit_mode._instance.add_qz(0, 0, 0); m_flag = false; } m_end.transform.localPosition = new Vector3(game_data._instance.m_map_data.maps[m_world].x_num * 2 - 200 + 32, 42, 0); m_tip.transform.localPosition = new Vector3(edit_mode._instance.m_main_char.m_pos.x / utils.g_grid_size * 2 - 200, 42, 0); m_zuobiao.GetComponent <UILabel>().text = "x:" + (edit_mode._instance.m_main_char.m_pos.x / utils.g_grid_size).ToString() + " y:" + (edit_mode._instance.m_main_char.m_pos.y / utils.g_grid_size).ToString(); }
public void init() { load_native(); dbc tdbc = new dbc(); tdbc.load_txt("t_language"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_language t_l = new s_t_language(); t_l.id = tdbc.get(0, i); t_l.zw = tdbc.get(1, i); t_l.ew = tdbc.get(2, i); m_t_language [t_l.id] = t_l; } tdbc.load_txt("t_unit"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_unit t_unit = new s_t_unit(); t_unit.id = int.Parse(tdbc.get(0, i)); t_unit.name = tdbc.get(1, i); t_unit.icon = tdbc.get(2, i); t_unit.res = tdbc.get(3, i); t_unit.yc = int.Parse(tdbc.get(4, i)); t_unit.kfg = int.Parse(tdbc.get(5, i)); t_unit.is_static = int.Parse(tdbc.get(6, i)); t_unit.fwt = int.Parse(tdbc.get(7, i)); t_unit.review = int.Parse(tdbc.get(8, i)); t_unit.is_sw = int.Parse(tdbc.get(9, i)); t_unit.max_num = int.Parse(tdbc.get(10, i)); m_t_unit [t_unit.id] = t_unit; if (t_unit.yc == 0) { m_unit_sites.Add(t_unit.id); m_unit_num++; } } tdbc.load_txt("t_error"); for (int i = 0; i < tdbc.get_y(); ++i) { int id = int.Parse(tdbc.get(0, i)); string des = get_language_string(tdbc.get(1, i)); m_t_error [id] = des; } tdbc.load_txt("t_view_map"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_view_map t_view = new s_t_view_map(); t_view.id = int.Parse(tdbc.get(0, i)); t_view.name = get_language_string(tdbc.get(1, i)); t_view.icon = tdbc.get(2, i); m_t_view_map [t_view.id] = t_view; } tdbc.load_txt("t_view_title"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_view_title t_view = new s_t_view_title(); t_view.id = int.Parse(tdbc.get(0, i)); t_view.name = get_language_string(tdbc.get(1, i)); t_view.icon = tdbc.get(2, i); m_t_view_title [t_view.id] = t_view; } tdbc.load_txt("t_touxiang"); for (int i = 0; i < tdbc.get_y(); ++i) { int id = int.Parse(tdbc.get(0, i)); string icon = tdbc.get(1, i); m_t_touxiang [id] = icon; } tdbc.load_txt("t_guojia"); for (int i = 0; i < tdbc.get_y(); ++i) { string code = tdbc.get(0, i); string icon = tdbc.get(2, i); m_t_guojia [code] = icon; } tdbc.load_txt("t_exp"); int zm = 0; for (int i = 0; i < tdbc.get_y(); ++i) { s_t_exp t_exp = new s_t_exp(); t_exp.level = int.Parse(tdbc.get(0, i)); t_exp.exp = int.Parse(tdbc.get(1, i)); t_exp.zm = int.Parse(tdbc.get(2, i)); t_exp.icon = tdbc.get(3, i); t_exp.max_exp = int.Parse(tdbc.get(4, i)); m_t_exp [t_exp.level] = t_exp; if (t_exp.zm != zm) { zm = t_exp.zm; m_t_zm [zm] = t_exp.level; } } tdbc.load_txt("t_job_exp"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_job_exp t_job_exp = new s_t_job_exp(); t_job_exp.level = int.Parse(tdbc.get(0, i)); t_job_exp.exp = int.Parse(tdbc.get(1, i)); m_t_job_exp [t_job_exp.level] = t_job_exp; } tdbc.load_txt("t_shop"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_shop t_shop = new s_t_shop(); t_shop.id = int.Parse(tdbc.get(0, i)); t_shop.slot = int.Parse(tdbc.get(1, i)); t_shop.name = get_language_string(tdbc.get(2, i)); t_shop.type = int.Parse(tdbc.get(3, i)); t_shop.price = int.Parse(tdbc.get(4, i)); t_shop.price_my = float.Parse(tdbc.get(5, i)); t_shop.icon = tdbc.get(6, i); t_shop.db = tdbc.get(7, i); t_shop.def = int.Parse(tdbc.get(8, i)); t_shop.code = tdbc.get(9, i); t_shop.desc = get_language_string(tdbc.get(10, i)); m_t_shop [t_shop.id] = t_shop; } tdbc.load_txt("t_fg"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_fg t_fg = new s_t_fg(); t_fg.id = int.Parse(tdbc.get(0, i)); t_fg.name = get_language_string(tdbc.get(1, i)); t_fg.tj = int.Parse(tdbc.get(2, i)); t_fg.desc = get_language_string(tdbc.get(3, i)); t_fg.music = tdbc.get(4, i); m_t_fg [t_fg.id] = t_fg; m_fg_num++; } tdbc.load_txt("t_map"); for (int i = 0; i < tdbc.get_y(); ++i) { int id = int.Parse(tdbc.get(0, i)); m_t_map.Add(id); } tdbc.load_txt("t_br"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_br t_br = new s_t_br(); t_br.id = int.Parse(tdbc.get(0, i)); t_br.name = get_language_string(tdbc.get(2, i)); t_br.num = int.Parse(tdbc.get(3, i)); t_br.desc = get_language_string(tdbc.get(4, i)); t_br.unlock = get_language_string(tdbc.get(6, i)); m_t_br.Add(t_br); } tdbc.load_txt("t_key"); for (int i = 0; i < tdbc.get_y(); ++i) { s_t_key t_key = new s_t_key(); t_key.code = int.Parse(tdbc.get(0, i)); t_key.name = tdbc.get(1, i); m_t_key.Add(t_key.code, t_key); } new_mission(); if (Application.isEditor) { #if STEAM m_channel = "win_steam"; #else m_channel = ""; #endif } else { #if UNITY_ANDROID LJSDK._instance.init_channel(); m_channel = LJSDK._instance.m_channel; #elif UNITY_IPHONE m_channel = "IOS_yymoon"; #elif UNITY_WEBPLAYER LJSDK._instance.init_channel(); return; #elif UNITY_STANDALONE_WIN #if STEAM m_channel = "win_steam"; #else m_channel = "win_yymoon"; #endif #else m_channel = ""; #endif } init_pt_ver(); }
public Texture2D mission_to_texture(byte[] data) { if (data.Length == 0) { return(Resources.Load("texture/back/back") as Texture2D); } try { byte[] arr = utils.Decompress(data); protocol.map.map_url mu = net_http._instance.parse_packet <protocol.map.map_url> (arr); Texture2D texture = new Texture2D(360, 240, TextureFormat.RGBA32, false); Texture2D bt = Resources.Load("texture/back/back_" + mu.map_theme.ToString()) as Texture2D; texture.SetPixels(0, 0, 360, 240, bt.GetPixels()); MemoryStream ms = new MemoryStream(mu.array); byte[] b = new byte[4]; for (int j = 0; j < 10; ++j) { for (int i = 0; i < 15; ++i) { ms.Read(b, 0, b.Length); int type = System.BitConverter.ToInt32(b, 0); if (type > 0) { s_t_unit unit = game_data._instance.get_t_unit(type); if (unit == null) { continue; } if (mario._instance.m_self.m_review == 1 && unit.review == 1) { continue; } Texture2D tt = null; if (unit.kfg == 1) { tt = Resources.Load("texture/" + unit.icon + "_" + mu.map_theme.ToString()) as Texture2D; } else { tt = Resources.Load("texture/" + unit.icon) as Texture2D; } Color[] c = tt.GetPixels(); for (int y = 0; y < 24; ++y) { for (int x = 0; x < 24; ++x) { Color cc = c[y * 24 + x]; Color cc1 = texture.GetPixel(i * 24 + x, j * 24 + y); cc.r = cc.r * cc.a + cc1.r * (1 - cc.a); cc.g = cc.g * cc.a + cc1.g * (1 - cc.a); cc.b = cc.b * cc.a + cc1.b * (1 - cc.a); cc.a = 1; texture.SetPixel(i * 24 + x, j * 24 + y, cc); } } } } } texture.Apply(false); return(texture); } catch (System.Exception) { return(Resources.Load("texture/back/back") as Texture2D); } }
public bool load_mission(int id, byte[] mapdata, List <int> x, List <int> y) { m_map_id = id; reset_mission(); if (x != null) { for (int i = 0; i < x.Count; ++i) { int cha = x[i] / 10000000; m_die_poses[cha].Add(new mario_point(x[i], y[i])); } } if (mapdata.Length == 0) { new_mission(); } else { try { byte[] arr = utils.Decompress(mapdata); protocol.map.map_data tmp = net_http._instance.parse_packet <protocol.map.map_data> (arr); protocol.map.map_data_sub sub = new protocol.map.map_data_sub(); sub.array = tmp.array; sub.x_num = tmp.x_num; sub.y_num = tmp.y_num; sub.qd_y = tmp.qd_y; sub.zd_y = tmp.zd_y; sub.map_theme = tmp.map_theme; m_map_data.map_ver = tmp.map_ver; m_map_data.mode = tmp.mode; m_map_data.time = tmp.time; m_map_data.no_music = tmp.no_music; m_map_data.end_area = 0; m_map_data.maps.Add(sub); } catch (System.Exception) { try { byte[] arr = utils.Decompress(mapdata); m_map_data = net_http._instance.parse_packet <protocol.map.map_data1> (arr); } catch (System.Exception) { mario._instance.show_tip(get_language_string("game_data_dtjx")); new_mission(); return(false); } } try { if (m_map_data.map_ver > m_self_map_ver) { mario._instance.show_tip(get_language_string("game_data_dtbb")); new_mission(); return(false); } for (int m = 0; m < 3; ++m) { if (m >= m_map_data.maps.Count) { new_world(m); continue; } MemoryStream ms = new MemoryStream(m_map_data.maps[m].array); byte[] b = new byte[4]; for (int j = 0; j < m_map_data.maps[m].y_num; ++j) { List <s_t_mission_sub> subs = new List <s_t_mission_sub>(); for (int i = 0; i < m_map_data.maps[m].x_num; ++i) { s_t_mission_sub sub = new s_t_mission_sub(); ms.Read(b, 0, b.Length); sub.type = System.BitConverter.ToInt32(b, 0); if (sub.type != 0) { for (int k = 0; k < 4; ++k) { ms.Read(b, 0, b.Length); sub.param[k] = System.BitConverter.ToInt32(b, 0); } } s_t_unit t_unit = get_t_unit(sub.type); if (t_unit != null) { if (mario._instance.m_self.m_review == 1 && t_unit.review == 1) { sub.type = 0; } } subs.Add(sub); } m_arrays[m].Add(subs); } } } catch (System.Exception) { mario._instance.show_tip(get_language_string("game_data_dtjx")); new_mission(); return(false); } } return(true); }
public void message(s_message message) { if (message.m_type == "play_mode") { m_edit_mode.SetActive(false); m_play_mode.SetActive(true); m_rd.SetActive(true); m_rd1.SetActive(true); m_fuzhu.SetActive(false); mario_point p = (mario_point)message.m_object[0]; int world = 0; if (message.m_ints.Count > 0) { world = (int)message.m_ints[0]; } int mode = 0; if (message.m_ints.Count > 1) { mode = (int)message.m_ints[1]; } m_play_mode.GetComponent <play_mode>().reload(p, world, mode); } if (message.m_type == "close_play_mode") { m_play_mode.SetActive(false); if (mario._instance.m_game_state != e_game_state.egs_edit) { m_rd.SetActive(false); m_rd1.SetActive(false); } } if (message.m_type == "edit_mode") { m_play_mode.SetActive(false); m_edit_mode.SetActive(true); m_rd.SetActive(true); m_rd1.SetActive(true); m_fuzhu.SetActive(true); mario_point p = null; if (message.m_object.Count > 0) { p = (mario_point)message.m_object[0]; } int world = 0; if (message.m_ints.Count > 0) { world = (int)message.m_ints[0]; } m_edit_mode.GetComponent <edit_mode>().reload(p, world, m_edit_cys); m_edit_cys = new List <edit_cy>(); } if (message.m_type == "close_edit_mode") { m_edit_mode.SetActive(false); m_rd.SetActive(false); m_rd1.SetActive(false); } if (message.m_type == "first_load") { foreach (KeyValuePair <int, s_t_unit> kv in game_data._instance.m_t_unit) { s_t_unit t_unit = kv.Value; string name = t_unit.res; string cname = "unit/" + name + "/" + name; if (t_unit != null && t_unit.kfg == 1) { cname = "unit/" + name + "/1/" + name; } GameObject res = (GameObject)Resources.Load(cname); GameObject obj = (GameObject)Instantiate(res); obj.transform.parent = m_loading.transform; obj.transform.localPosition = new Vector3(0, 0, 0); obj.transform.localScale = new Vector3(1, 1, 1); } s_message mes = new s_message(); mes.m_type = "first_load_end"; mes.time = 0.3f; cmessage_center._instance.add_message(mes); } if (message.m_type == "first_load_end") { mario._instance.remove_child(m_loading); } if (message.m_type == "edit_canying") { edit_cy ec = (edit_cy)message.m_object[0]; if (m_edit_cys.Count > 0) { edit_cy cy1 = m_edit_cys[m_edit_cys.Count - 1]; float d = Mathf.Sqrt((cy1.p.x - ec.p.x) * (cy1.p.x - ec.p.x) + (cy1.p.y - ec.p.y) * (cy1.p.y - ec.p.y)); if (d < 640) { return; } } m_edit_cys.Add(ec); if (m_edit_cys.Count > 50) { m_edit_cys.RemoveAt(0); } } }