Ejemplo n.º 1
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWinRule();
     m_card = new List<CardObserver>();
 }
Ejemplo n.º 2
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winnerRule = a_rulesFactory.GetWinnerRule();
     m_observers = new List<BlackJackObserver>();
 }
Ejemplo n.º 3
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winnerRule = a_rulesFactory.GetWinnerRule();
     m_deckFactory = new DeckFactory();
 }
Ejemplo n.º 4
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_wonRule = a_rulesFactory.GetNewWonRule();
     m_observer = new List<BlackjackObserver>();
 }
Ejemplo n.º 5
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWhoWinsRule();
     m_BlackJackObserver = new List<BlackJackObserver>();
 }
Ejemplo n.º 6
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_draw = a_rulesFactory.playerLose();
     m_observer = new List<rules.IgameObserver>();
 }
Ejemplo n.º 7
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        public Dealer(rules.RulesFactory a_rulesFactory)
        {
            m_newGameRule = a_rulesFactory.GetNewGameRule();
            m_hitRule = a_rulesFactory.GetHitRule();

            m_winnerRule = a_rulesFactory.EqualScoreRule();
        }
 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_EqualRule = a_rulesFactory.GetEqualRule();
     m_subscribers = new List<IObserver>();
 }
        public Dealer(rules.RulesFactory a_rulesFactory)
        {
            m_observers = new List<PlayerHandChangedObserver>();

            m_newGameRule = a_rulesFactory.GetNewGameRule();
            m_hitRule = a_rulesFactory.GetHitRule();
            m_winRule = a_rulesFactory.GetWinRule();
        }
Ejemplo n.º 10
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWinRule();
     m_maxScoreRule = a_rulesFactory.getMaxScoreRule();
     m_subscribers = new List<CardDealtListener>();
 }
Ejemplo n.º 11
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        public Dealer(rules.RulesFactory a_rulesFactory)
        {
            m_newGameRule = a_rulesFactory.GetNewGameRule();
            m_hitRule = a_rulesFactory.GetHitRule();
            m_tieRule = a_rulesFactory.GetTieRule();

            m_observers = new List<IDrawCardObserver>();
        }
Ejemplo n.º 12
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        // TODO testing herer
        public Dealer(rules.RulesFactory a_rulesFactory)
        {
            m_newGameRule = a_rulesFactory.GetNewGameRule();
            m_hitRule = a_rulesFactory.GetHitRule();
            //m_hitRule = a_rulesFactory.Get17Rule();

            // TODO GetWinnerStrategy is hardcoden at momens
            m_winnerRule = a_rulesFactory.GetWinnerStrategy();
        }
Ejemplo n.º 13
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWinRule();
 }
Ejemplo n.º 14
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_equalScoreWinRule = a_rulesFactory.GetEqualScoreRule();
 }
Ejemplo n.º 15
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 public void Visit(rules.RulesFactory rules) {
     HitRuleName = rules.GetHitRule().GetType().Name;
     NewGameRuleName = rules.GetNewGameRule().GetType().Name;
     WinRuleName = rules.GetWinRule().GetType().Name;
 }