/* ** R_GetModelByHandle */ model_t *R_GetModelByHandle(qhandle_t index) { model_t *mod; // out of range gets the defualt model if (index < 1 || index >= tr.numModels) { return(tr.models[0]); } mod = tr.models[index]; return(mod); }
/* * ===================== * RE_AddPolyToScene * * ===================== */ void RE_AddPolyToScene(qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys)