Ejemplo n.º 1
0
        private Transform createSomething(Transform trans, int x, int y, string name, bool isPlayers = true)
        {
            posStruct realPos   = calculatePos(x, y);
            Transform something = Instantiate(trans, transform.position,
                                              transform.rotation);

            if (isPlayers)
            {
                something.parent = transform;
            }
            else
            {
                something.parent = transform.parent;
            }

            something.localPosition = new Vector3(realPos.x, realPos.y, 0);
            if (name != "")
            {
                something.name = name;
            }
            return(something);
        }
Ejemplo n.º 2
0
        void snakeMove(int forward)
        {
            if (isDead)
            {
                return;
            }
            AudioManager.Instance.PlaySound(3);
            if (!readyAdd)
            {
                Transform temp_Head;
                Transform temp_Tail;
                Transform temp_TailSecond;
                Transform temp_TailThird;

                temp_Head       = transform.Find("Head");
                temp_Tail       = transformQueue.Dequeue();
                temp_TailSecond = transformQueue.Peek();
                temp_TailThird  = transformQueue.Peek();

                temp_Tail.localPosition = new Vector3(temp_Head.localPosition.x + fourForward[forward, 0],
                                                      temp_Head.localPosition.y + fourForward[forward, 1], 0);
                temp_Tail.name = "Head";
                if (isLocalPlayer)
                {
                    temp_Tail.GetComponent <RawImage>().color = m_colorBlue;
                }
                else
                {
                    temp_Tail.GetComponent <RawImage>().color = m_colorBlack;
                }

                temp_TailSecond.name = "Tail";
                temp_TailSecond.GetComponent <RawImage>().color = m_colorGrey;

                temp_TailThird.name = "TailSecond";
                if (bodyLength == 3)
                {
                    temp_Head.name = "TailSecond";
                }
                else
                {
                    temp_Head.name = "Body";
                }

                temp_Head.GetComponent <RawImage>().color = m_colorLessBlack;

                transformQueue.Enqueue(temp_Tail);
            }
            else
            {
                Transform temp_Head;
                Transform temp_Head_New;
                temp_Head = transform.Find("Head");

                posStruct pos_easy = calculateEasyPos(temp_Head.localPosition.x + fourForward[forward, 0],
                                                      temp_Head.localPosition.y + fourForward[forward, 1]);
                temp_Head_New = createSomething(headTransform, pos_easy.x, pos_easy.y, "Head");
                transformQueue.Enqueue(temp_Head_New);
                temp_Head.name = "Body";
                temp_Head.GetComponent <RawImage>().color = m_colorLessBlack;
                bodyLength++;
                readyAdd = false;
            }
        }