Ejemplo n.º 1
0
 void OnTriggerEnter(Collider coll)
 {
     if (coll.CompareTag("Player"))
     {
         playerer playerscript = player.GetComponent <playerer>();
         playerscript.health -= 4;
     }
 }
        private void ContinueGame()
        {
            Time.timeScale = 1;
            pausePanel.SetActive(false);
            //enable the scripts again
            FirstPersonController firstpcon = firstpscript.GetComponent <FirstPersonController>();

            firstpcon.enabled = true;
            playerer player = firstpscript.GetComponent <playerer>();

            player.enabled = true;
            Cursor.visible = false;
        }
        private void PauseGame()
        {
            Time.timeScale = 0;
            pausePanel.SetActive(true);
            //Disable scripts that still work while timescale is set to 0
            FirstPersonController firstpcon = firstpscript.GetComponent <FirstPersonController>();

            firstpcon.enabled = false;
            playerer player = firstpscript.GetComponent <playerer>();

            player.enabled = false;
            Cursor.visible = true;
        }