public Overlay add(Overlay o) { overlay ov = new overlay(); ov.active = o.active; ov.header = o.header; ov.footer = o.footer; ov.body = o.body; ov.preview = o.preview; ov.title = o.title; ov.width = o.width; ov.height = o.height; ov.guide = o.guide; ov.bottom_overlay = o.bottom_overlay; ov.layout = o.layout; ov.speed = o.speed; ov.group_by_start = o.group_by_start; ov.group_by_location = o.group_by_location; ov.all_sessions = o.all_sessions; ov.template_id_announce = o.template_id_announce; ov.template_id_end = o.template_id_end; ov.bottom_height = o.bottom_height; db.overlays.InsertOnSubmit(ov); db.SubmitChanges(); o.id = ov.id; return(o); }
public Overlay update(Overlay o) { overlay ov = db.overlays.Single(x => x.id == o.id); ov.active = o.active; ov.header = o.header; ov.footer = o.footer; ov.body = o.body; ov.preview = o.preview; ov.title = o.title; ov.width = o.width; ov.height = o.height; ov.guide = o.guide; ov.bottom_overlay = o.bottom_overlay; ov.layout = o.layout; ov.speed = o.speed; ov.group_by_start = o.group_by_start; ov.group_by_location = o.group_by_location; ov.all_sessions = o.all_sessions; ov.template_id_announce = o.template_id_announce; ov.template_id_end = o.template_id_end; ov.bottom_height = o.bottom_height; db.SubmitChanges(); return(o); }
private void Awake() { inst = this; }