Ejemplo n.º 1
0
 public override void HandleArmAnimation(net.minecraft.src.Packet18Animation packet18animation)
 {
     if (this.playerEntity.isDead)
     {
         return;                           // CRAFTBUKKIT
     }
     if (packet18animation.animate == 1)
     {
         //TODO: Craftbukkit -- Raytrace to look for 'rogue armswings'
         playerEntity.SwingItem();
     }
 }
Ejemplo n.º 2
0
 public virtual void HandleArmAnimation(net.minecraft.src.Packet18Animation packet18animation)
 {
     RegisterPacket(packet18animation);
 }