void Awake() { Load(); myAudioSource = GetComponent <AudioSource> (); MM = GameObject.FindGameObjectWithTag("UI").GetComponent <mainMenuManager>(); bag = GameObject.FindGameObjectWithTag("Bag").GetComponent <Bag>(); MM.SetNewShopCoinsValue(); LoadPlayerAndMapSkin(); }
void Awake() { MM = GameObject.FindGameObjectWithTag("UI").GetComponent <mainMenuManager>(); bag = GameObject.FindGameObjectWithTag("Bag").GetComponent <Bag>(); }