public bool sendPicture(loadTexture data, string name) { if (!data.isTextureLoaded()) return false; byte[] rawPicData = data.getImageData(); packet pck = new packet(PACKET_TYPE.SC_SEND_PICTURE); pck.writeString(name); pck.writeLong(rawPicData.Length); for (int i = 0; i < rawPicData.Length; i++) pck.writeByte(rawPicData[i]); send(pck); return true; }
void pictureUpdate(loadTexture tex, string name) { print("got picture :" + name + " is loaded ? " + tex.isTextureLoaded()); if (tex.isTextureLoaded()) { transform.renderer.material.mainTexture = tex.getTexture(); } }