public ActionResult KameraGuncelle(kamera k)
        {
            var kmr = db.kamera.Find(k.kamera_IP);

            kmr.personel_ID = k.personel_ID;
            kmr.firma_ID    = k.firma_ID;
            kmr.kamera_konum_isimlendirme = k.kamera_konum_isimlendirme;

            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
Ejemplo n.º 2
0
    void Start()
    {
        GameObject ball = GameObject.Instantiate(ballPrefab);

        ball.name = "sphere";
        ball.transform.position = transform.position + Vector3.up * 2f;

        Camera camera = GameObject.Instantiate(cameraprefab);
        kamera kamera = camera.GetComponent <kamera>();

        kamera.spheree = ball.transform;

        Light light = GameObject.Instantiate(lightprefab);

        light.color                 = Color.white;
        light.intensity             = 0.5f;
        RenderSettings.ambientMode  = UnityEngine.Rendering.AmbientMode.Flat;
        RenderSettings.ambientLight = Color.white * 0.7f;

        GameObject gameOverBase;
        GameObject levelName;
    }