//---------- Set object value as selected ----------
 public void SetSelected()
 {
     if (interactable)
     {
         interaction = interactionTypes.Selected;
     }
 }
 //---------- Set object value as unselected --------
 public void SetUnSelected()
 {
     interaction = interactionTypes.Unselected;
 }
 //---------- Set object value as unselected --------
 public void SetUnSelected()
 {
     interaction = interactionTypes.Unselected;
 }
 //---------- Set object value as selected ----------
 public void SetSelected()
 {
     if(interactable)
         interaction = interactionTypes.Selected;
 }