public static GamemodeBase GetGamemode(this global::Room room, Level level) { var gamemode = room.CustomProperties["gamemode"].ToString(); return(level.Gamemodes.Single(x => x.Name == gamemode)); }
public static Level GetLevel(this global::Room room) { var level = room.CustomProperties["level"].ToString(); return(LevelBuilder.GetAllLevels().Single(x => x.Name == level)); }