public virtual grpc::AsyncUnaryCall <global::Protogame.Editor.Grpc.Editor.CheckPresenceResponse> CheckAsync(global::Protogame.Editor.Grpc.Editor.CheckPresenceRequest request, grpc::Metadata headers = null, DateTime?deadline = null, CancellationToken cancellationToken = default(CancellationToken)) { return(CheckAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken))); }
public virtual grpc::AsyncUnaryCall <global::Protogame.Editor.Grpc.Editor.CheckPresenceResponse> CheckAsync(global::Protogame.Editor.Grpc.Editor.CheckPresenceRequest request, grpc::CallOptions options) { return(CallInvoker.AsyncUnaryCall(__Method_Check, null, options, request)); }
public virtual global::System.Threading.Tasks.Task <global::Protogame.Editor.Grpc.Editor.CheckPresenceResponse> Check(global::Protogame.Editor.Grpc.Editor.CheckPresenceRequest request, grpc::ServerCallContext context) { throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); }