public static object Microsoft_Robotics_Services_GameController_GameControllerState_TO_Microsoft_Robotics_Services_GameController_Proxy_GameControllerState(object transformFrom)
 {
     global::Microsoft.Robotics.Services.GameController.Proxy.GameControllerState target = new global::Microsoft.Robotics.Services.GameController.Proxy.GameControllerState();
     global::Microsoft.Robotics.Services.GameController.GameControllerState       from   = ((global::Microsoft.Robotics.Services.GameController.GameControllerState)(transformFrom));
     target.TimeStamp = from.TimeStamp;
     global::Microsoft.Robotics.Services.GameController.Controller tmp = from.Controller;
     if ((tmp != null))
     {
         target.Controller = ((global::Microsoft.Robotics.Services.GameController.Proxy.Controller)(Microsoft_Robotics_Services_GameController_Controller_TO_Microsoft_Robotics_Services_GameController_Proxy_Controller(tmp)));
     }
     global::Microsoft.Robotics.Services.GameController.Axes tmp0 = from.Axes;
     if ((tmp0 != null))
     {
         target.Axes = ((global::Microsoft.Robotics.Services.GameController.Proxy.Axes)(Microsoft_Robotics_Services_GameController_Axes_TO_Microsoft_Robotics_Services_GameController_Proxy_Axes(tmp0)));
     }
     global::Microsoft.Robotics.Services.GameController.Buttons tmp1 = from.Buttons;
     if ((tmp1 != null))
     {
         target.Buttons = ((global::Microsoft.Robotics.Services.GameController.Proxy.Buttons)(Microsoft_Robotics_Services_GameController_Buttons_TO_Microsoft_Robotics_Services_GameController_Proxy_Buttons(tmp1)));
     }
     global::Microsoft.Robotics.Services.GameController.Sliders tmp2 = from.Sliders;
     if ((tmp2 != null))
     {
         target.Sliders = ((global::Microsoft.Robotics.Services.GameController.Proxy.Sliders)(Microsoft_Robotics_Services_GameController_Sliders_TO_Microsoft_Robotics_Services_GameController_Proxy_Sliders(tmp2)));
     }
     global::Microsoft.Robotics.Services.GameController.PovHats tmp3 = from.PovHats;
     if ((tmp3 != null))
     {
         target.PovHats = ((global::Microsoft.Robotics.Services.GameController.Proxy.PovHats)(Microsoft_Robotics_Services_GameController_PovHats_TO_Microsoft_Robotics_Services_GameController_Proxy_PovHats(tmp3)));
     }
     return(target);
 }
 public static object Microsoft_Robotics_Services_GameController_Buttons_TO_Microsoft_Robotics_Services_GameController_Proxy_Buttons(object transformFrom)
 {
     global::Microsoft.Robotics.Services.GameController.Proxy.Buttons target = new global::Microsoft.Robotics.Services.GameController.Proxy.Buttons();
     global::Microsoft.Robotics.Services.GameController.Buttons       from   = ((global::Microsoft.Robotics.Services.GameController.Buttons)(transformFrom));
     target.TimeStamp = from.TimeStamp;
     global::System.Collections.Generic.List <bool> tmp = from.Pressed;
     if ((tmp != null))
     {
         int count = tmp.Count;
         global::System.Collections.Generic.List <bool> tmp0 = new global::System.Collections.Generic.List <bool>(count);
         tmp0.AddRange(tmp);
         target.Pressed = tmp0;
     }
     return(target);
 }