Ejemplo n.º 1
0
        /*-------------------------------------------------------------------------
         * 文字列の描画時のサイズを得る
         * ---------------------------------------------------------------------------*/
        public Rectangle MeasureText(font_type type, string str, Color color)
        {
            Microsoft.DirectX.Direct3D.Font font;
            if (type == font_type.normal)
            {
                font = m_font;
            }
            else
            {
                font = m_font_small;
            }
            Sprite sprite = (m_is_use_font_sprite)? m_font_sprite: null;

            return(font.MeasureString(sprite, str, DrawTextFormat.None, color));
        }
Ejemplo n.º 2
0
        /*-------------------------------------------------------------------------
         * 文字列の描画
         * ---------------------------------------------------------------------------*/
        public void DrawText(font_type type, string str, int x, int y, Color color)
        {
            Microsoft.DirectX.Direct3D.Font font;
            if (type == font_type.normal)
            {
                font = m_font;
            }
            else
            {
                font = m_font_small;
            }
            Sprite sprite = (m_is_use_font_sprite)? m_font_sprite: null;

            font.DrawText(sprite, str, new Point(x, y + 1), color);
        }
Ejemplo n.º 3
0
        /*-------------------------------------------------------------------------
         * 文字列の描画
         * センタリング
         * xが真中にくるように描画される
         * ---------------------------------------------------------------------------*/
        public void DrawTextC(font_type type, string str, int x, int y, Color color)
        {
            Microsoft.DirectX.Direct3D.Font font;
            if (type == font_type.normal)
            {
                font = m_font;
            }
            else
            {
                font = m_font_small;
            }

            Sprite    sprite = (m_is_use_font_sprite)? m_font_sprite: null;
            Rectangle rect   = font.MeasureString(sprite, str, DrawTextFormat.None, color);

            font.DrawText(sprite, str, new Point(x - (rect.Width / 2), y + 1), color);
        }