Ejemplo n.º 1
0
    public void OnRec_ChangeData(INotification noti)
    {
        CardRole hero = noti.Body as CardRole;

        fightrolehppanel_item itemUI = CardRoleHPDic[hero];

        UpdateData(itemUI, hero.SerData);
    }
Ejemplo n.º 2
0
    private void UpdateData(fightrolehppanel_item itm, FightHeroMsg data)
    {
        if (data.hp < 0)
        {
            data.hp = 0;
        }

        if (data.shield < 0)
        {
            data.shield = 0;
        }

        itm.curHpLab.text = data.hp.ToString();
        itm.dieLab.gameObject.SetActive(data.hp <= 0);
        itm.shieldLab.text = data.shield.ToString();
        itm.maxHpLab.text  = data.maxHp.ToString();
    }
Ejemplo n.º 3
0
    private void OnRec_AddMyHP(INotification noti)
    {
        CardRole cdRole = noti.Body as CardRole;

        GameObject obj;

        obj = GameObject.Instantiate(m_Panel.roleHP.gameObject) as GameObject;

        fightrolehppanel_item itm = ScriptHelper.BindField(obj.transform, "fightrolehppanel_item") as fightrolehppanel_item;

        obj.SetActive(true);
        obj.transform.SetParent(m_Panel.transform);
        obj.transform.localScale = Vector3.one;

        CardRoleHPDic[cdRole] = itm;

        if (cdRole.SerData != null)
        {
            itm.nameLab.text = HeroConfig.GetItem(cdRole.SerData.heroId).name;
            UpdateData(itm, cdRole.SerData);
        }
    }