Ejemplo n.º 1
0
    public IEnumerator diedImmediately()
    {
        //头顶动画相关
        enemystate.clearState();


        enemymov.enabled = false;
        enemyview.gameObject.SetActive(false);
        gameCon.Gold += 100;
        blood.SetActive(true);
        enemyBlood = 0;
        enemymov.gameObject.GetComponentInChildren <turnFaceEnemy>().setdead();
        anim.Play("enemySimpleDied");
        yield return(new WaitForSeconds(1f));

        Destroy(enemymov.gameObject);
    }