Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     rb    = gameObject.GetComponent <Rigidbody2D>();
     cd    = couldownAction;
     stats = gameObject.GetComponent <enemies_stats>();
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     rb          = gameObject.GetComponent <Rigidbody2D>();
     rb.velocity = new Vector2(speed, rb.velocity.y);
     stats       = gameObject.GetComponent <enemies_stats>();
 }