Ejemplo n.º 1
0
    void CreateCanvas(eDispSort Idx)
    {
        if (m_EventSystem == null)
        {
            CreateEventSystem();
        }

        GameObject Obj = new GameObject("Canvas" + CanvasName[(int)Idx]);

        Obj.transform.parent = transform;
        Canvas c = Obj.AddComponent <Canvas>();

        c.renderMode   = RenderMode.ScreenSpaceOverlay;
        c.sortingOrder = 1000 - ((int)Idx * 100);

        // Canvasのスケール調整に必要
        CanvasScaler Scaler = Obj.AddComponent <CanvasScaler>();

        Scaler.uiScaleMode            = CanvasScaler.ScaleMode.ScaleWithScreenSize;
        Scaler.referenceResolution    = new Vector2(BaseResolution.x, BaseResolution.y);
        Scaler.screenMatchMode        = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
        Scaler.matchWidthOrHeight     = 0;
        Scaler.referencePixelsPerUnit = 100;

        // Canvas以下のオブジェクトのタッチに必要
        Obj.AddComponent <GraphicRaycaster>();

        m_Canvas[(int)Idx] = c;
    }
Ejemplo n.º 2
0
    public GameObject CreateDispObj(GameObject Prefab, eDispSort DispZ)
    {
        GameObject Obj = null;

        Obj = Instantiate(Prefab);
        Obj.transform.SetParent(m_Canvas[(int)DispZ].transform, false);

        return(Obj);
    }
Ejemplo n.º 3
0
    public void SceneChange( )
    {
        for (eDispSort i = eDispSort.CommonMax; i < CanvasMgr.eDispSort.Max; i++)
        {
            Transform DispSortTrans = m_Canvas[(int)i].transform;

            foreach (Transform child in DispSortTrans)
            {
                Destroy(child.gameObject);
            }
        }
    }
Ejemplo n.º 4
0
    protected override void Awake()
    {
        base.Awake();


        if (CanvasMgr.Instance != this)
        {
            return;
        }

        m_Canvas = new Canvas[(int)CanvasMgr.eDispSort.Max];
        for (eDispSort i = 0; i < CanvasMgr.eDispSort.Max; i++)
        {
            CreateCanvas(i);
        }

        s_CanvasBaseRectTransform = m_Canvas[0].GetComponent <RectTransform>();


        //Debug.Log( m_Canvas[0]. );
        //Debug.Log( );

        CreateScreenFader();
    }
Ejemplo n.º 5
0
 public void EntryDispObj(GameObject Obj, eDispSort DispZ)
 {
     Obj.transform.SetParent(m_Canvas[(int)DispZ].transform, false);
 }