Ejemplo n.º 1
0
        public Derp(double x, double y, int team)
        {
            ContentManager Content = Game.game.Content;

            this.x = x;
            this.y = y;
            facing = direction.EAST;
            state = derpState.MOVING;
            stats = new DerpStats(10, 1, 1, 1, 0, 0, 0, 0);
            this.team = team;

            if (team == 1)
                graphic = Content.Load<Texture2D>(@"GameBlocks\Derp_1");
            else if (team == 2)
                graphic = Content.Load<Texture2D>(@"GameBlocks\Derp_2");
        }
Ejemplo n.º 2
0
        public Derp(double x, double y, int team)
        {
            ContentManager Content = Game.game.Content;

            this.x    = x;
            this.y    = y;
            facing    = direction.EAST;
            state     = derpState.MOVING;
            stats     = new DerpStats(10, 1, 1, 1, 0, 0, 0, 0);
            this.team = team;

            if (team == 1)
            {
                graphic = Content.Load <Texture2D>(@"GameBlocks\Derp_1");
            }
            else if (team == 2)
            {
                graphic = Content.Load <Texture2D>(@"GameBlocks\Derp_2");
            }
        }