Ejemplo n.º 1
0
 void defenderSending()
 {
     if (enemyList.Count != 0)
     {
         foreach (Ships thisS in enemyList)
         {
             userAction.registerEnemy(thisS);
         }
         if (defenderSent == false)
         {
             defender thisD = Instantiate(thisDefenderShip);
             thisD.transform.position = this.transform.position;
             thisD.baseStation        = this;
             defenderSent             = true;
         }
     }
 }
    public void Spawn_defender(Vector2 grid_pos)
    {
        defender new_def = Instantiate(def, grid_pos, Quaternion.identity) as defender;

        new_def.transform.parent = parent_defender.transform;
    }
 public void Set_selected_defender(defender selected_defender)
 {
     def = selected_defender;
 }
Ejemplo n.º 4
0
 public Form1()
 {
     InitializeComponent();
     this.textBox1.KeyPress     += onTextChanged;
     this.textBox2.KeyPress     += onTextChanged;
     this.textBox3.KeyPress     += onTextChanged;
     this.textBox4.KeyPress     += onTextChanged;
     this.textBox5.KeyPress     += onTextChanged;
     this.textBox6.KeyPress     += onTextChanged;
     this.textBox7.KeyPress     += onTextChanged;
     this.textBox8.KeyPress     += onTextChanged;
     this.textBox9.KeyPress     += onTextChanged;
     this.textBox10.KeyPress    += onTextChanged;
     this.textBox11.KeyPress    += onTextChanged;
     this.textBox12.KeyPress    += onTextChanged;
     this.textBox13.KeyPress    += onTextChanged;
     this.textBox14.KeyPress    += onTextChanged;
     this.textBox15.KeyPress    += onTextChanged;
     this.textBox16.KeyPress    += onTextChanged;
     this.textBox17.KeyPress    += onTextChanged;
     this.textBox18.KeyPress    += onTextChanged;
     this.textBox19.KeyPress    += onTextChanged;
     this.textBox20.KeyPress    += onTextChanged;
     this.textBox21.KeyPress    += onTextChanged;
     this.textBox22.KeyPress    += onTextChanged;
     this.textBox23.KeyPress    += onTextChanged;
     this.textBox24.KeyPress    += onTextChanged;
     this.textBox1.TextChanged  += fieldTextChanged;
     this.textBox2.TextChanged  += fieldTextChanged;
     this.textBox3.TextChanged  += fieldTextChanged;
     this.textBox4.TextChanged  += fieldTextChanged;
     this.textBox5.TextChanged  += fieldTextChanged;
     this.textBox6.TextChanged  += fieldTextChanged;
     this.textBox7.TextChanged  += fieldTextChanged;
     this.textBox8.TextChanged  += fieldTextChanged;
     this.textBox9.TextChanged  += fieldTextChanged;
     this.textBox10.TextChanged += fieldTextChanged;
     this.textBox11.TextChanged += fieldTextChanged;
     this.textBox12.TextChanged += fieldTextChanged;
     this.textBox13.TextChanged += fieldTextChanged;
     this.textBox14.TextChanged += fieldTextChanged;
     this.textBox15.TextChanged += fieldTextChanged;
     this.textBox16.TextChanged += fieldTextChanged;
     this.textBox17.TextChanged += fieldTextChanged;
     this.textBox18.TextChanged += fieldTextChanged;
     this.textBox19.TextChanged += fieldTextChanged;
     this.textBox20.TextChanged += fieldTextChanged;
     this.textBox21.TextChanged += fieldTextChanged;
     this.textBox22.TextChanged += fieldTextChanged;
     this.textBox23.TextChanged += fieldTextChanged;
     this.textBox24.TextChanged += fieldTextChanged;
     attackerInfo = new attacker();
     attackerInfo.attack_modifier  = 1;
     attackerInfo.defence_modifier = 1;
     attackerInfo.life_modifier    = 1;
     attackerInfo.troops           = new Int64[12];
     defenderInfo = new defender();
     defenderInfo.attack_modifier  = 1;
     defenderInfo.defence_modifier = 1;
     defenderInfo.life_modifier    = 1;
     defenderInfo.troops           = new Int64[12];
     result = new battleResult();
     result.attackerTroops = new Int64[12];
     result.defenderTroops = new Int64[12];
     result.result         = 0;
     result.fortification  = new Int64[5];
 }