Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     body    = GetComponent <Rigidbody>();                 //Add a rigidbody to the fox in the inspector
     rabbit  = GameObject.FindGameObjectWithTag("Rabbit"); //On your rabbit GameObject, be sure to also add a "Rabbit" tag
     engineG = GameObject.FindGameObjectWithTag("Script"); //On your Animal Spawner Script, be sure to add a "Script" tag
     engine  = engineG.GetComponent <createAnimals>();     //This is required to grab your spawner's script and use its methods
 }
Ejemplo n.º 2
0
 private void Start()
 {
     Parent = GetComponentInParent <createAnimals>();
 }