Ejemplo n.º 1
0
        private void LoginSequence(GameClient client, IByteBuffer buffer)
        {
            var parser = new ByteParser(buffer.Copy());

            if (parser.CommandId == commands.old_client.requests.VersionRequest.ID)
            {
                var cmd = new commands.old_client.requests.VersionRequest();
                cmd.readCommand(buffer);
                var loginHandler = new ShipInitializationHandler(client, cmd.playerId, cmd.sessionId);
                loginHandler.Execute();
            }
            else if (parser.CommandId == commands.new_client.requests.LoginRequest.ID)
            {
                var cmd = new commands.new_client.requests.LoginRequest();
                cmd.readCommand(buffer);
                var loginHandler = new ShipInitializationHandler(client, cmd.playerId, cmd.sessionId, true);
                loginHandler.Execute();
            }
            else
            {
                Console.WriteLine("Unrecognised Login sequence, something is wrong. Recording IP and command datas..");

                Console.WriteLine("IP : " + client.IpEndPoint + "; Data command ID: " + parser.CommandId + ", Data command length: " + parser.Lenght);
            }
        }
Ejemplo n.º 2
0
        public void LookUp(IByteBuffer buffer, GameClient client)
        {
            try
            {
                var parser = new ByteParser(buffer.Copy());

                if (parser.CMD_ID == commands.old_client.requests.VersionRequest.ID)
                {
                    var cmd = new commands.old_client.requests.VersionRequest();
                    cmd.readCommand(buffer);
                    new ShipInitalizationHandler(client, cmd.playerId, cmd.sessionId);
                    return;
                }

                if (parser.CMD_ID == commands.new_client.requests.LoginRequest.ID)
                {
                    var cmd = new commands.new_client.requests.LoginRequest();
                    cmd.readCommand(buffer);
                    new ShipInitalizationHandler(client, cmd.playerId, cmd.sessionId, true);
                    return;
                }

                var gameSession = World.StorageManager.GetGameSession(client.UserId);

                if (gameSession != null)
                {
                    if (gameSession.Player.UsingNewClient)
                    {
                        if (NewClientCommands.ContainsKey(parser.CMD_ID))
                        {
                            NewClientCommands[parser.CMD_ID].execute(gameSession, buffer);
                        }
                        //else if (parser.CMD_ID != commands.new_client.LegacyModule.ID) Console.WriteLine("[3D] Received->{0} Instance: {1}", parser.CMD_ID, client.UserId);
                    }
                    else
                    {
                        if (OldClientCommands.ContainsKey(parser.CMD_ID))
                        {
                            OldClientCommands[parser.CMD_ID].execute(gameSession, buffer);
                        }
                        //else if (parser.CMD_ID != commands.old_client.LegacyModule.ID) Console.WriteLine("[7.5.3] Received->{0} Instance: {1}", parser.CMD_ID, client.UserId);
                    }

                    if (parser.CMD_ID == commands.new_client.LegacyModule.ID ||
                        parser.CMD_ID == commands.old_client.LegacyModule.ID)
                    {
                        var packet = parser.readUTF();

                        if (packet.Contains('|'))
                        {
                            var splittedPacket = packet.Split('|');
                            if (LegacyCommands.ContainsKey(splittedPacket[0]))
                            {
                                LegacyCommands[splittedPacket[0]].execute(gameSession, splittedPacket);
                            }
                            //else Console.WriteLine("Received->{0} Instance: {1}", packet, client.UserId);
                        }
                        else
                        {
                            if (LegacyCommands.ContainsKey(packet))
                            {
                                LegacyCommands[packet].execute(gameSession, new[] { packet });
                            }
                            //else Console.WriteLine("Received->{0} Instance: {1}", packet, client.UserId);
                        }
                    }
                }
            }
            catch (Exception exception)
            {
                Console.WriteLine("Exception found.. Disconnecting user");
                Console.WriteLine("Exception: " + exception + ";" + exception.StackTrace + ";" + exception.Message);
                if (client.UserId != 0)
                {
                    // find session
                    var session = World.StorageManager.GetGameSession(client.UserId);
                    if (session != null)
                    {
                        session.Kick();
                    }
                    else
                    {
                        client.Disconnect();
                    }
                }
                else
                {
                    client.Disconnect();
                }
            }
        }