Ejemplo n.º 1
0
 private static void loadRefs(List <XmlNode
                                    > objectRefs, List <XmlNode
                                                        > boneRefs, com.discobeard.spriter.dom.Key key)
 {
     for (int i = 0; i < boneRefs.Count; i++)
     {
         XmlNode o = boneRefs[i];
         com.discobeard.spriter.dom.BoneRef bone = new com.discobeard.spriter.dom.BoneRef(
             );
         bone.setId(XmlReader.getInt(o, "id"));
         bone.setKey(XmlReader.getInt(o, "key"));
         int par = XmlReader.getInt(o, "parent", -1);
         bone.setParent(par);
         bone.setTimeline(XmlReader.getInt(o, "timeline"));
         key.getBoneRef().Add(bone);
     }
     for (int i_1 = 0; i_1 < objectRefs.Count; i_1++)
     {
         XmlNode o = objectRefs[i_1];
         com.discobeard.spriter.dom.AnimationObjectRef @object = new com.discobeard.spriter.dom.AnimationObjectRef
                                                                     ();
         @object.setId(XmlReader.getInt(o, "id"));
         @object.setKey(XmlReader.getInt(o, "key"));
         int par = XmlReader.getInt(o, "parent", -1);
         @object.setParent(par);
         @object.setTimeline(XmlReader.getInt(o, "timeline"));
         @object.setZIndex(XmlReader.getInt(o, "z_index"));
         key.getObjectRef().Add(@object);
     }
 }
Ejemplo n.º 2
0
        private static void loadRefs(List<XmlNode
			> objectRefs, List<XmlNode
			> boneRefs, com.discobeard.spriter.dom.Key key)
        {
            for (int i = 0; i < boneRefs.Count; i++)
            {
                XmlNode o = boneRefs[i];
                com.discobeard.spriter.dom.BoneRef bone = new com.discobeard.spriter.dom.BoneRef(
                    );
                bone.setId(XmlReader.getInt(o,"id" ));
                bone.setKey(XmlReader.getInt(o,"key" ));
                int par = XmlReader.getInt(o, "parent", -1);
                bone.setParent(par);
                bone.setTimeline(XmlReader.getInt(o,"timeline" ));
                key.getBoneRef().Add(bone);
            }
            for (int i_1 = 0; i_1 < objectRefs.Count; i_1++)
            {
                XmlNode o = objectRefs[i_1];
                com.discobeard.spriter.dom.AnimationObjectRef @object = new com.discobeard.spriter.dom.AnimationObjectRef
                    ();
                @object.setId(XmlReader.getInt(o,"id" ));
                @object.setKey(XmlReader.getInt(o,"key" ));
                int par = XmlReader.getInt(o, "parent", -1);
                @object.setParent(par);
                @object.setTimeline(XmlReader.getInt(o,"timeline" ));
                @object.setZIndex(XmlReader.getInt(o,"z_index" ));
                key.getObjectRef().Add(@object);
            }
        }