Ejemplo n.º 1
0
 public void Ban(coGameConnection client)
 {
     MessageAll("MsgAdminForce", console.ColorEncode(@"\c2The Admin has banned %1."), client["playerName"]);
     if (!client.isAIControlled())
     {
         console.Call_Classname("BanList", "add", new[] { client["guid"], client.getAddress(), sGlobal["$Pref::Server::BanTime"] });
     }
     client.delete("You have been banned from this server");
 }
Ejemplo n.º 2
0
        public void GameConnectionLoadMission(coGameConnection client)
        {
            // Send over the information that will display the server info
            // when we learn it got there, we'll send the data blocks

            client["currentPhase"] = "0";

            if (client.isAIControlled())
            {
                GameConnectionOnClientEnterGame(client);
            }
            else
            {
                if (client.isObject())
                {
                    console.commandToClient(client, "MissionStartPhase1", new[] { sGlobal["$missionSequence"], sGlobal["$Server::MissionFile"], sGlobal["MissionGroup.musicTrack"] });
                }
                console.print("*** Sending mission load to client: " + sGlobal["$Server::MissionFile"]);
            }
        }