/// <summary> /// 清空底部面板信息 /// </summary> /// <param name="message"></param> public void Handle(cancelMountainEvent message) { mineSelected = null; GoldAll.text = ""; // Train.text =""; GoldGet.text = ""; // GoldTime.text =""; }
public void Handle(cancelMountainEvent message) { mine = null; foreach (GameObject o in cards) { NGUITools.Destroy(o); } cards.Clear(); }
public void Handle(cancelMountainEvent message) { }
public void Handle(cancelMountainEvent message) { isMineSelected = false; lockButton.gameObject.SetActive(true); }