public static c000066 m000056(IList<IList<Texture2D>> p0, float p1) { if (p0.Count == 0) { return null; } c000066 c = new c000066(); foreach (IList<Texture2D> list in p0) { if (list.Count > 0) { c000067 item = m000057(list, p1); c.Add(item); } } return c; }
public static c000075 m000054(c000066 p0) { c000075 c = c000052.m000054(p0); c.m000265(0.5f); return c; }