Ejemplo n.º 1
0
    void Update()
    {
        destroy  = GameObject.FindObjectOfType(typeof(bildchange_script)) as bildchange_script;
        solution = destroy.getSolution();

        if (solution == true)
        {
            BoxCollider2D temp = GetComponent <BoxCollider2D> ();
            temp.isTrigger = true;
        }
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        //Debug.Log("Event script for room 1 initialized!");
        exitDoor  = GameObject.FindWithTag("Exit_R1").GetComponent <door_script>();
        entryDoor = GameObject.FindWithTag("Entry_R1").GetComponent <door_script>();

        player            = GameObject.FindObjectOfType(typeof(player_script)) as player_script;
        nextEventScript   = GameObject.FindObjectOfType(typeof(event_script_R2)) as event_script_R2;
        dialogManager     = GameObject.FindObjectOfType(typeof(dialog_script)) as dialog_script;
        beautifulPainting = GameObject.FindObjectOfType(typeof(bildchange_script)) as bildchange_script;
        scaryPainting     = GameObject.FindObjectOfType(typeof(bild_script)) as bild_script;
    }