//Mono Behaviour void Start() { m_apppwarp = GetComponent <appwarp> (); texassGameManager = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <TexassGameManager> (); waGameManager = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <WAGameManager> (); // generateWinnerPlayers (appwarp.TEXASS_SERVER_NAME,""); }
//Mono Behaviour void Start() { m_apppwarp = GetComponent<appwarp>(); }
//Mono Behaviour void Start() { m_apppwarp = GetComponent <appwarp>(); }