internal static _Unproject Unproject() { if (_UnprojectFunc == null) { _UnprojectFunc = (_Unproject)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiTSCtrl_unproject"), typeof(_Unproject)); } return(_UnprojectFunc); }
internal static _Unproject Unproject() { if (_UnprojectFunc == null) { _UnprojectFunc = (_Unproject)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiTSCtrl_unproject"), typeof(_Unproject)); } return(_UnprojectFunc); }