internal static _SetLookAnimationOverride SetLookAnimationOverride() { if (_SetLookAnimationOverrideFunc == null) { _SetLookAnimationOverrideFunc = (_SetLookAnimationOverride)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_setLookAnimationOverride"), typeof(_SetLookAnimationOverride)); } return(_SetLookAnimationOverrideFunc); }
internal static _SetLookAnimationOverride SetLookAnimationOverride() { if (_SetLookAnimationOverrideFunc == null) { _SetLookAnimationOverrideFunc = (_SetLookAnimationOverride)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_setLookAnimationOverride"), typeof(_SetLookAnimationOverride)); } return(_SetLookAnimationOverrideFunc); }