internal static _SetAllowManualFire SetAllowManualFire() { if (_SetAllowManualFireFunc == null) { _SetAllowManualFireFunc = (_SetAllowManualFire)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTurretShape_setAllowManualFire"), typeof(_SetAllowManualFire)); } return(_SetAllowManualFireFunc); }
internal static _SetAllowManualFire SetAllowManualFire() { if (_SetAllowManualFireFunc == null) { _SetAllowManualFireFunc = (_SetAllowManualFire)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnTurretShape_setAllowManualFire"), typeof(_SetAllowManualFire)); } return(_SetAllowManualFireFunc); }