Ejemplo n.º 1
0
    public void Init(uint nSenderID, int nSenderLogicCount, _LOGIC_EVENT_BULLET BulletInfo)
    {
        m_nSenderID         = nSenderID;
        m_nSenderLogicCount = nSenderLogicCount;

        m_nEventType = ENUM_LOGIC_EVENT_TYPE.LOGIC_EVENT_TYPE_BULLET;
        m_bullet     = BulletInfo;
    }
    //// 没用到 public void RemoveLogicEvent(int nLogicCount)
    ////{
    ////    _LOGIC_EVENT pLogicEvent;
    ////    for (int i = 0; i < m_listLogicEvent.Count; i++)
    ////    {
    ////        pLogicEvent = m_listLogicEvent[i];
    ////        if (pLogicEvent.m_nSenderLogicCount == nLogicCount)
    ////        {
    ////            m_listLogicEvent.RemoveAt(i);
    ////            break;
    ////        }
    ////    }
    ////}

    private void DoLogicEvent_Bullet(_LOGIC_EVENT pLogicEvent)
    {
        if (pLogicEvent != null)
        {
            _LOGIC_EVENT_BULLET pBulletInfo = pLogicEvent.m_bullet;
            CObject             pSender     = CObjectManager.Instance.FindServerObject((int)pLogicEvent.m_nSenderID);
            if (pSender != null)
            {
                UnityEngine.Vector3 fvSenderPos      = new UnityEngine.Vector3();
                UnityEngine.Vector3 fvSenderRot      = UnityEngine.Vector3.zero;
                CObject_Character   pCharacterSender = (CObject_Character)pSender;
                fvSenderPos    = pSender.GetPosition();
                fvSenderPos.y += 1.0f;                //temp code
                fvSenderRot.y  = pSender.GetFaceDir();
                if (pCharacterSender != null)
                {
                    if (pBulletInfo.m_pszSenderLocator.Length > 0 &&
                        pCharacterSender.GetRenderInterface() != null)
                    {
                        pCharacterSender.GetRenderInterface().GetLocator(pBulletInfo.m_pszSenderLocator, ref fvSenderPos);
                    }
                }

                SObject_BulletInit initBullet = new SObject_BulletInit();
                initBullet.m_fvPos           = fvSenderPos;
                initBullet.m_fvRot           = fvSenderRot;
                initBullet.m_idSend          = pLogicEvent.m_nSenderID;
                initBullet.m_nSendLogicCount = pLogicEvent.m_nSenderLogicCount;
                initBullet.m_nBulletID       = pBulletInfo.m_nBulletID;
                initBullet.m_bSingleTarget   = pBulletInfo.m_bHitTargetObj;
                if (pBulletInfo.m_bHitTargetObj)
                {
                    initBullet.m_fvTargetPos = new Vector3(-1.0f, -1.0f, -1.0f);
                    initBullet.m_idTarget    = (int)pBulletInfo.m_nTargetID;
                }
                else
                {
                    initBullet.m_fvTargetPos.x = pBulletInfo.m_fTargetX;
                    initBullet.m_fvTargetPos.z = pBulletInfo.m_fTargetZ;
                    initBullet.m_fvTargetPos.y = GFX.GfxUtility.getSceneHeight(pBulletInfo.m_fTargetX, pBulletInfo.m_fTargetZ);
                }

                CObject_Bullet pBullet = CObjectManager.Instance.NewBullet(-1);
                pBullet.Initial(initBullet);
            }
        }
    }
        public override NET_RESULT_DEFINE.PACKET_EXE Execute(PacketBase pPacket, ref Peer pPlayer)
        {
            if (GameProcedure.GetActiveProcedure() == (GameProcedure)GameProcedure.s_ProcMain)
            {
                GCTargetListAndHitFlags Packet = (GCTargetListAndHitFlags)pPacket;
                CObject pObj = CObjectManager.Instance.FindServerObject(Packet.ObjID);
                LogManager.Log("Receive GCTargetListAndHitFlags Packet " + Packet.ObjID + " BulletID: " + Packet.SkillOrSpecialObjDataID + " TargetID: " + Packet.TargetID);
                if (pObj == null)
                {
                    return(NET_RESULT_DEFINE.PACKET_EXE.PACKET_EXE_CONTINUE);
                }

                string pszSenderLocator = "";
                bool   bHitCharacter    = false;
                int    nBulletID        = MacroDefine.INVALID_ID;
                if ((byte)GCTargetListAndHitFlags.TARGETTYPE.SPECIAL_OBJ_ACTIVATE == Packet.DataType)
                {
                    _DBC_SPECIAL_OBJ_DATA pSpecialObjData = CDataBaseSystem.Instance.GetDataBase <_DBC_SPECIAL_OBJ_DATA>((int)DataBaseStruct.DBC_SPECIAL_OBJ_DATA).Search_Index_EQU((int)Packet.SkillOrSpecialObjDataID);
                    if (pSpecialObjData != null)
                    {
                        nBulletID        = pSpecialObjData.m_nBulletID;
                        bHitCharacter    = true;
                        pszSenderLocator = "";
                    }
                }
                else
                {
                    _DBC_SKILL_DATA skillData = CSkillDataMgr.Instance.GetSkillData((uint)Packet.SkillOrSpecialObjDataID);
                    if (skillData != null)
                    {
                        nBulletID        = skillData.m_nBulletID;
                        pszSenderLocator = skillData.m_pszBulletSendLocator;
                        switch ((ENUM_SELECT_TYPE)skillData.m_nSelectType)
                        {
                        case ENUM_SELECT_TYPE.SELECT_TYPE_POS:
                        case ENUM_SELECT_TYPE.SELECT_TYPE_DIR:
                            bHitCharacter = false;
                            break;

                        case ENUM_SELECT_TYPE.SELECT_TYPE_NONE:
                        case ENUM_SELECT_TYPE.SELECT_TYPE_CHARACTER:
                        case ENUM_SELECT_TYPE.SELECT_TYPE_SELF:
                        default:
                            bHitCharacter = true;
                            break;
                        }
                    }
                }

                if (nBulletID != MacroDefine.INVALID_ID)
                {
                    _LOGIC_EVENT_BULLET infoBullet = null;
                    if (bHitCharacter)
                    {
                        CObject_Character pCharacter = (CObject_Character)pObj;
                        // CObject_Special   pSpecial = (CObject_Special)pObj;
                        if (pCharacter != null)
                        {
                            for (byte i = 0; i < Packet.TargetNum; i++)
                            {
                                infoBullet                    = new _LOGIC_EVENT_BULLET();
                                infoBullet.m_nBulletID        = nBulletID;
                                infoBullet.m_pszSenderLocator = pszSenderLocator;
                                infoBullet.m_bHitTargetObj    = bHitCharacter;
                                _LOGIC_EVENT logicEvent = new _LOGIC_EVENT();
                                logicEvent.Init((uint)Packet.ObjID, Packet.LogicCount, infoBullet);
                                SCommand_Object cmdTemp = new SCommand_Object();
                                cmdTemp.m_wID = (int)OBJECTCOMMANDDEF.OC_LOGIC_EVENT;
                                logicEvent.m_bullet.m_nTargetID = (uint)Packet.TargetList[i];
                                cmdTemp.SetValue <object>(0, (object)logicEvent);
                                pCharacter.PushCommand(cmdTemp);
                            }
                        }
                        //else if(pSpecial != null)
                        //{

                        //}
                    }
                    else
                    {
                        infoBullet                    = new _LOGIC_EVENT_BULLET();
                        infoBullet.m_nBulletID        = nBulletID;
                        infoBullet.m_pszSenderLocator = pszSenderLocator;
                        infoBullet.m_bHitTargetObj    = bHitCharacter;

                        infoBullet.m_fTargetX = Packet.PosTarget.m_fX;
                        infoBullet.m_fTargetZ = Packet.PosTarget.m_fZ;
                        _LOGIC_EVENT logicEvent = new _LOGIC_EVENT();
                        logicEvent.Init((uint)Packet.ObjID, Packet.LogicCount, infoBullet);
                        SCommand_Object cmdTemp = new SCommand_Object();
                        cmdTemp.m_wID = (int)OBJECTCOMMANDDEF.OC_LOGIC_EVENT;
                        cmdTemp.SetValue <object>(0, (object)logicEvent);

                        CObject_Character pCharacter = (CObject_Character)pObj;
                        // CObject_Special   pSpecial   = (CObject_Special)pObj;
                        if (pCharacter != null)
                        {
                            pCharacter.PushCommand(cmdTemp);
                        }
                        //  else if(pSpecial != null)
                        // {
                        // CObject_Special *pSpecial = (CObject_Special*)pObj;
                        // }
                    }
                }
                pObj.SetMsgTime(GameProcedure.s_pTimeSystem.GetTimeNow());
            }

            return(NET_RESULT_DEFINE.PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Ejemplo n.º 4
0
    public _LOGIC_EVENT_BULLET m_bullet;                        // 子弹
    //};

    public _LOGIC_EVENT()
    {
        m_uBeginTime  = 0;
        m_uRemoveTime = 1000;
        m_bullet      = new _LOGIC_EVENT_BULLET();
    }