internal static _GetState GetState() { if (_GetStateFunc == null) { _GetStateFunc = (_GetState)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_getState"), typeof(_GetState)); } return(_GetStateFunc); }
internal static _GetState GetState() { if (_GetStateFunc == null) { _GetStateFunc = (_GetState)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_getState"), typeof(_GetState)); } return(_GetStateFunc); }