internal static void TryInit(IntPtr windowHandle)
 {
     try
     {
         connex = new _3DconnexionDevice("BIVROST® 360Player");
         connex.InitDevice(windowHandle);
         connex.UiMode = false;
         connex.ResetAllButtonBindings();
         connex.LEDs = 10;
         log.Info($"Device initiated");
     }
     catch (DllNotFoundException)
     {
         connex = null;
     }
     catch (_3DxException e)
     {
         log.Error($"Could not connect (installed but not connected?): {e.Message}");
         connex = null;
     }
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Initializes a new instance of the <see cref="WindowsSpaceMouseInputDeviceImp" /> class.
        /// </summary>
        /// <param name="gameWindow">The game window to hook on to receive
        /// <a href="https://msdn.microsoft.com/en-us/library/windows/desktop/hh454904(v=vs.85).aspx">WM_POINTER</a> messages.</param>
        public WindowsSpaceMouseInputDeviceImp(GameWindow gameWindow)
        {
            _gameWindow = gameWindow;

            _handle = new HandleRef(_gameWindow, _gameWindow.WindowInfo.Handle);

            try
            {
                _current3DConnexionDevice = new _3DconnexionDevice(_handle.ToString());
                _current3DConnexionDevice.InitDevice((IntPtr)_handle);
                _current3DConnexionDevice.Motion += HandleMotion;

                ConnectWindowsEvents();
            }
            catch (Exception ex)
            {
                Diagnostics.Warn("Trouble initializing the SpaceMouse. Probably due to missing driver.\n" + ex);
                _current3DConnexionDevice = null;
            }

            _TX = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Translation X",
                    Id        = (int)SixDOFAxis.TX,
                    Direction = AxisDirection.X,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
            _TY = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Translation Y",
                    Id        = (int)SixDOFAxis.TY,
                    Direction = AxisDirection.Y,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
            _TZ = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Translation Z",
                    Id        = (int)SixDOFAxis.TZ,
                    Direction = AxisDirection.Z,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
            _RX = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Rotation Y",
                    Id        = (int)SixDOFAxis.RX,
                    Direction = AxisDirection.Y,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
            _RY = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Rotation X",
                    Id        = (int)SixDOFAxis.RY,
                    Direction = AxisDirection.X,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
            _RZ = new AxisImpDescription
            {
                AxisDesc = new AxisDescription
                {
                    Name      = "Rotation Z",
                    Id        = (int)SixDOFAxis.RZ,
                    Direction = AxisDirection.Z,
                    Nature    = AxisNature.Position,
                    Bounded   = AxisBoundedType.Unbound
                },
                PollAxis = false
            };
        }