private void Start() { zip = GameObject.Find("Zip").GetComponent <ZipMove>(); }
private void Start() { zip = GameObject.Find("Zip").GetComponent <ZipMove>(); sprite = this.GetComponent <SpriteRenderer>(); }
private void Start() { zip = GameObject.Find("Zip").GetComponent <ZipMove>(); }
private void Start() { zip = GameObject.Find("Zip").GetComponent <ZipMove>(); sprite = this.GetComponent <SpriteRenderer>(); }