Ejemplo n.º 1
0
        void RunEmulator()
        {
            Console.WriteLine("Starting emulator");
            while (true)
            {
                try
                {
                    speccy.DoIntructions(69888 * 50);
                    Console.WriteLine("OnCycle");
                    var screen = speccy.GetScreenInUint(true);
                    Console.WriteLine("Got screen");

                    //graphics.Clear();
                    for (int y = 0; y < 128; y++)
                    {
                        for (int x = 0; x < 128; x++)
                        {
                            graphics.DrawPixel(x, y, Color.FromUint(screen[(y * 256 * 2) + x * 2]));
                        }
                    }
                    graphics.Show();
                    Console.WriteLine("Showing screen");
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.Message);
                }
            }
        }
Ejemplo n.º 2
0
        public static bool TestInstruction(string file)
        {
            file = $"{Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName}\\Testfiles\\" + file;
            ZXSpectrum z80 = new ZXSpectrum();

            z80.Reset();

            TestState ts = TestfileHandler.ReadINFile(file);

            z80.AF     = ts.af;
            z80.AFPrim = ts.af_;
            z80.BC     = ts.bc;
            z80.BCPrim = ts.bc_;
            z80.DE     = ts.de;
            z80.DEPrim = ts.de_;
            z80.HL     = ts.hl;
            z80.HLPrim = ts.hl_;
            z80.I      = ts.i;
            z80.IFF    = ts.iff1;
            z80.IFF2   = ts.iff2;
            z80.IM     = ts.im;
            z80.IX     = ts.ix;
            z80.IY     = ts.iy;

            //z80.Memory = ts.Memory;
            for (int m = 0; m < ts.Memory.Length; m++)
            {
                z80.WriteByteToMemory(m, ts.Memory[m]);
            }
            z80.PC = ts.pc;
            z80.R  = ts.r;
            z80.SP = ts.sp;

            z80.DoIntructions(ts.end_tstates2);

            TestState tsout = TestfileHandler.ReadOUTFile(Path.GetDirectoryName(file) + "\\" + Path.GetFileNameWithoutExtension(file) + ".out", ts.Memory);

            //Compare
            bool result = CoreTest.CompareFunction(tsout, ExtractState(z80));

            if (!result)
            {
                Debug.WriteLine(Path.GetFileNameWithoutExtension(file) + " failed");
            }
            else
            {
                Debug.WriteLine(Path.GetFileNameWithoutExtension(file) + " succeeded");
            }

            return(result);
        }
        private async void GameLoop_Elapsed(object sender, ElapsedEventArgs e)
        {
            Stopwatch sw = new Stopwatch();

            kempston.Gamepads = await GamePadList.GetGamepadsAsync();

            Keyboard.KeyBuffer = await JSRuntime.InvokeAsync <List <string> >("getKeyStatus");

            //for (int i= 0;i < 1;i++)
            //{

            speccy.DoIntructions(69888);

            //beeper.GenerateSound();

            //}

            //await BufferSound();
            sw.Start();
            Paint();
            sw.Stop();
            Debug.WriteLine(sw.ElapsedMilliseconds);
        }