/// <summary> /// sdk的登陆接口 /// </summary> public void LoginSDK() { #if UNITY_ANDROID //TD_info.setLogin();//TD接入进入游戏 AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject jo = jc.GetStatic <AndroidJavaObject>("currentActivity"); jo.Call("doLYLogin"); #elif UNITY_IPHONE // Debug.Log("Unity--------LoginSDK-------------"); #if SDK_AZ #elif SDK_JYIOS SdkConector.NdLogin(); #elif SDK_ITOOLS ItoolsSdkControl.ItoolSDKLogin(); #elif SDK_KUAIYONG KYSdkControl.KYSDKLogin(); #elif SDK_XY XYSDKControl.XYSDKLogin(); #elif SDK_I4 ASSDKControl.ASSDKLogin(); #elif SDK_ZSY ZSYSDKControl.ZSYSDKLogin(); #elif SDK_ZSYIOS ZSYSDKControl.ZSYSDKLogin(); #elif SDK_PP PPSdkControl.PPSdkLogin(); #elif SDK_TONGBU TBSdkControl.TBSdkLogin(); #elif SDK_HM HMSdkControl.HMSdkLogin(); #endif #endif }