public async Task CheckVideoExistsAsync_Existing_Test() { string videoId = "Te_dGvF6CcE"; bool exists = await _client.CheckVideoExistsAsync(videoId); Assert.IsTrue(exists); }
public async Task YoutubeClient_CheckVideoExistsAsync_Existing_Test() { var client = new YoutubeClient(); bool exists = await client.CheckVideoExistsAsync("Te_dGvF6CcE"); Assert.IsTrue(exists); }
public async Task YoutubeClient_CheckVideoExistsAsync_NonExisting_Test() { var client = new YoutubeClient(); bool exists = await client.CheckVideoExistsAsync("qld9w0b-1ao"); Assert.IsFalse(exists); }
public async Task YoutubeClient_CheckVideoExistsAsync_NonExisting_Test(string videoId) { var client = new YoutubeClient(); var exists = await client.CheckVideoExistsAsync(videoId); Assert.That(exists, Is.Not.True); }
public async Task YoutubeClient_CheckVideoExistsAsync_NonExisting_Test() { string id = (string)TestContext.DataRow["Id"]; var client = new YoutubeClient(); bool exists = await client.CheckVideoExistsAsync(id); Assert.IsFalse(exists); }
public async Task YoutubeClient_CheckVideoExistsAsync_Existing_Test() { var id = (string)TestContext.DataRow["Id"]; var client = new YoutubeClient(); var exists = await client.CheckVideoExistsAsync(id); Assert.IsTrue(exists); }
public DownloadableFile(string url, AsyncSaveHandler downloadType) { var videoId = string.Empty; if (!YoutubeClient.TryParseVideoId(url, out videoId) | !youtubeClient.CheckVideoExistsAsync(videoId).Result) { throw new SystemException("In order to download the file, it must come from YouTube"); } this.videoId = videoId; DoAsyncSave = downloadType; status = DownloadStatus.Waiting; }
internal async Task SendAudioAsyncYTdirect(SocketGuild guild, SocketChannel socketChannel, string song) { string videoID = ParseYoutubeID(song); ytClient = new YoutubeClient(); //Console.Write("Playing music"); // Your task: Get a full path to the file if the value of 'path' is only a filename. /**if (!File.Exists(song)) * { * //await guild.TextChannels.SendMessageAsync("File does not exist."); * Console.Write("File does not exist."); * return; * }*/ bool exists = await ytClient.CheckVideoExistsAsync(videoID); if (!exists) { Console.WriteLine("video doesn't exist"); return; } try { IAudioClient client = IsConnected(guild); if (client != null) { //Console.WriteLine("If in SendAudioAsync"); //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); var output = CreateStreamYTDirect(song).StandardOutput.BaseStream; //var output = await YoutubeExplode.Services.Extensions.GetStreamAsync(, song); // You can change the bitrate of the outgoing stream with an additional argument to CreatePCMStream(). // If not specified, the default bitrate is 96*1024. stream = client.CreatePCMStream(AudioApplication.Music); await output.CopyToAsync(stream); await stream.FlushAsync().ConfigureAwait(true); } else { Console.WriteLine("joining in audioservice"); await JoinAudio(guild, socketChannel as IVoiceChannel); } } catch (Exception e) { Console.WriteLine(e.Message); } /**videoInfos = await ytClient.GetVideoInfoAsync(videoID); * var streamInfos = videoInfos.AudioStreams.OrderBy(s => s.AudioEncoding).Last(); * IAudioClient aClient; * if (ConnectedChannels.TryGetValue(guild.Id, out aClient)) * { * string fileExtension = streamInfos.Container.GetFileExtension(); * string fileName = $"{videoInfos.Id}.{streamInfos.AudioEncoding}.{fileExtension}"; * using (var input = await ytClient.GetMediaStreamAsync(streamInfos)) * using (var output = File.Create(fileName)) * { * await input.CopyToAsync(output); * stream = aClient.CreatePCMStream(AudioApplication.Music); * await output.FlushAsync().ConfigureAwait(false); * } * * } * * * /**IAudioClient client; * if (ConnectedChannels.TryGetValue(guild.Id, out client)) * { * //Console.WriteLine("If in SendAudioAsync"); * //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); * var output = CreateStream(song).StandardOutput.BaseStream; * //var output = await YoutubeExplode.Services.Extensions.GetStreamAsync(, song); * * // You can change the bitrate of the outgoing stream with an additional argument to CreatePCMStream(). * // If not specified, the default bitrate is 96*1024. * stream = client.CreatePCMStream(AudioApplication.Music); * await output.CopyToAsync(stream); * await stream.FlushAsync().ConfigureAwait(false); * } * else * { * await JoinAudio(guild, socketChannel as IVoiceChannel); * } * //Console.WriteLine("end of sendAUdioAsync"); * Console.WriteLine(client); * //return guild.DefaultChannel.SendMessageAsync("Playing music"); * //throw new NotImplementedException();*/ }