public void UseAfterClose_NotCrash() { var engine = new XklEngine(); engine.Close(); engine.SetGroup(0); }
public void MultipleEngines_ClosedInOpenOrder_NotCrash() { var engine1 = new XklEngine(); var engine2 = new XklEngine(); engine1.Close(); engine2.Close(); }
public XkbKeyboardAdaptor() { m_engine = Activator.CreateInstance(XklEngineType) as XklEngine; }
public void Close() { m_engine.Close(); m_engine = null; }
public void Basic() { var engine = new XklEngine(); engine.Close(); }