Ejemplo n.º 1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="enemyGo"></param>
 public static void SetEnemy(GameObject enemyGo)
 {
     if (enemyGo)
     {
         XSmoothAnimator sync = enemyGo.GetComponent <XSmoothAnimator>();
         if (sync)
         {
             enemy = sync.GetAvatarAnimator();
         }
         else
         {
             enemy = enemyGo.GetComponent <Animator>();
         }
     }
 }
Ejemplo n.º 2
0
    /// <summary>
    ///
    /// </summary>
    /// <param name="playerGo"></param>
    public static void SetPlayer(GameObject playerGo)
    {
        if (playerGo)
        {
            XSmoothAnimator sync = playerGo.GetComponent <XSmoothAnimator>();
            if (sync)
            {
                player = sync.GetAvatarAnimator();
            }
            else
            {
                player = playerGo.GetComponent <Animator>();
            }

            hBias = 0.5f;
            vBias = 0.5f;
        }
    }