Ejemplo n.º 1
0
    protected override void OnSelectEntered(SelectEnterEventArgs args)
    {
        // Once select has occured, scale object to size
        var temp = args.interactable;

        if (temp is TwoHandGrabInteractable)
        {
            two = temp.GetComponent <TwoHandGrabInteractable>();
            two.canTakeByOther = true;

            if (temp.GetComponentInChildren <XRSimpleInteractable>())
            {
                simple         = temp.GetComponentInChildren <XRSimpleInteractable>();
                simple.enabled = false;
            }
        }
        else if (temp is XRItemGrabInteractable)
        {
            item = temp.GetComponent <XRItemGrabInteractable>();
            if (item.GetComponent <DamageSystem>())
            {
                ds         = item.GetComponent <DamageSystem>();
                ds.enabled = false;
            }
            item.canTakeByOther = true;
        }

        if (temp.GetComponentInChildren <XROffsetGrabInteractable>())
        {
            offsetGrab         = temp.GetComponentInChildren <XROffsetGrabInteractable>();
            offsetGrab.enabled = false;
        }
        if (temp.GetComponentInChildren <XRSocketInteractorWithName>())
        {
            socket = temp.GetComponentInChildren <XRSocketInteractorWithName>();
            if (socket.selectTarget)
            {
                var mag = socket.selectTarget.GetComponent <Magazine>();
                player.ammoCount += mag.ammoCount;
                player.SetText(mag.ammoCount, 1);
                Destroy(mag.gameObject);
            }
            socket.showInteractableHoverMeshes = false;
            socket.enabled = false;
        }
        base.OnSelectEntered(args);
        TweenSizeToSocket(temp);
    }
Ejemplo n.º 2
0
 private void Start()
 {
     socketInteractor = GetComponent <XRSocketInteractorWithName>();
 }
    public override void OnInspectorGUI()
    {
        XRSocketInteractorWithName off = (XRSocketInteractorWithName)target;

        DrawDefaultInspector();
    }