public IncomingWorldPacket(WorldOpCodes opCode, byte[] data, int length) : base(opCode, data, length, Defines.Protocol.Encoding) { Contract.Requires(data != null); Contract.Requires(length >= 0); Contract.Requires(length <= data.Length); }
public OutgoingWorldPacket(WorldOpCodes opCode, int capacity = 0) : base(opCode, Defines.Protocol.Encoding, capacity) { Contract.Requires(capacity >= 0); }
public WorldPacketHandlerAttribute(WorldOpCodes opCode) : base(opCode) { }