Ejemplo n.º 1
0
        /// <summary>
        /// Close socket
        /// </summary>
        public virtual bool Close()
        {
            if (Interlocked.CompareExchange(ref isInClosing, ActiveSentinel, NoneSentinel) == NoneSentinel)
            {
                try
                {
                    WorkSocket.Shutdown(SocketShutdown.Both);
                }
                catch (SocketException)
                { }
                catch (Exception ex)
                {
                    var stackFrameString = StackTrace.GetStackFrameString();
                    logger.Error("ExSocket EndPoint:{0} Close error:{1} stack:{2}", RemoteEndPoint, ex, stackFrameString);
                }
                finally
                {
                    WorkSocket.Close();
                }

                return(true);
            }

            return(false);
        }
Ejemplo n.º 2
0
        internal void Close()
        {
            if (_Listener != null)
            {
                Server.SendMessageTask task = _Listener.GetTask(this);

                int queueCount;

                lock (_QueueLockObj)
                {
                    _Closed    = true;
                    queueCount = _Queue.Count;
                }

                task.IncTotalQueueCount(0 - queueCount);
            }

            try
            {
                WorkSocket.Close();
            }
            catch
            {
            }
        }
Ejemplo n.º 3
0
 public void CloseSocket()
 {
     if (WorkSocket != null)
     {
         WorkSocket.Shutdown(SocketShutdown.Both);
         WorkSocket.Close();
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 ///
 /// </summary>
 public void Close()
 {
     try
     {
         WorkSocket.Shutdown(SocketShutdown.Both);
     }
     catch { }
     WorkSocket.Close();
 }
Ejemplo n.º 5
0
        internal void Close()
        {
            if (mIOSendEventArgs == null || mIOSendEventArgs == null)
            {
                return;
            }

            try
            {
                var socket = WorkSocket;
                if (socket != null)
                {
                    WorkSocket.Shutdown(SocketShutdown.Both);
                    WorkSocket.Close();
                }

                var dataToken0 = (AsyncUserToken)mIOSendEventArgs.UserToken;
                if (dataToken0 != null)
                {
                    dataToken0.Reset(true);
                    dataToken0.tcpConn = null;
                }
                var dataToken1 = (AsyncUserToken)mIOReceiveEventArgs.UserToken;
                if (dataToken1 != null)
                {
                    dataToken1.Reset(true);
                    dataToken1.tcpConn = null;
                }
            }
            catch (Exception)
            {
            }
            finally
            {
                mIOSendEventArgs.AcceptSocket = null;
                server.GetIOArgPool().Push(mIOSendEventArgs);
                mIOSendEventArgs = null;

                mIOReceiveEventArgs.AcceptSocket = null;
                server.GetIOArgPool().Push(mIOReceiveEventArgs);
                mIOReceiveEventArgs = null;

                this.server = null;
                mState      = NetState.Disconnect;
            }
        }
Ejemplo n.º 6
0
        /// <summary>
        /// send message from queue. only server side use it.
        /// </summary>
        /// <returns>how many messages has been send</returns>
        internal int SendFromQueue()
        {
            lock (_QueueLockObj)
            {
                if (_Closed)
                {
                    return(0);
                }

                int queueCount = _Queue.Count;

                try
                {
                    Server.SendMessageTask task = _Listener.GetTask(this);

                    task.IncTotalQueueCount(0 - queueCount);

                    while (_Queue.Count > 0)
                    {
                        Message message = _Queue.Dequeue();

                        message.WriteToStream(_MStream);

                        IncBufferLength(0 - message.Data.Length);

                        if (_MStream.Length > MStreamCapacity / 2)
                        {
                            try
                            {
                                AsyncSend(_MStream.GetBuffer(), 0, (int)_MStream.Length);
                            }
                            catch (Exception e)
                            {
                                _Queue.Clear();

                                try
                                {
                                    if (WorkSocket.Connected)
                                    {
                                        WorkSocket.Close();
                                    }
                                }
                                catch
                                {
                                }
                                finally
                                {
                                    //Server.NTcpListener.RemoteSCB(this);
                                }

                                WriteError("SendFromQueue", e);
                                return(queueCount);
                            }

                            if (_MStream.Length > MStreamCapacity)
                            {
                                _MStream = new System.IO.MemoryStream(MStreamCapacity);
                            }
                            else
                            {
                                _MStream.SetLength(0);
                                _MStream.Position = 0;
                            }
                        }
                    }

                    if (_MStream.Length > 0)
                    {
                        try
                        {
                            AsyncSend(_MStream.GetBuffer(), 0, (int)_MStream.Length);
                        }
                        catch (Exception e)
                        {
                            _Queue.Clear();

                            try
                            {
                                if (WorkSocket.Connected)
                                {
                                    WorkSocket.Close();
                                }
                            }
                            catch
                            {
                            }
                            finally
                            {
                                //Server.NTcpListener.RemoteSCB(this);
                            }

                            WriteError("SendFromQueue", e);
                            return(queueCount);
                        }

                        if (_MStream.Length > MStreamCapacity)
                        {
                            _MStream = new System.IO.MemoryStream(MStreamCapacity);
                        }
                        else
                        {
                            _MStream.SetLength(0);
                            _MStream.Position = 0;
                        }
                    }
                }
                catch (Exception e)
                {
                    WriteError("SendFromQueue", e);
                }

                return(queueCount);
            }
        }
Ejemplo n.º 7
0
        private void Async_Receive(IAsyncResult ar)
        {
            Socket s    = (Socket)ar.AsyncState;
            int    read = 0;

            try
            {
                read = s.EndReceive(ar);

                if (read == 0)
                {
                    //Remote connection call shut down.
                    if (!SocketConnected)
                    {
                        //Disconnected
                        OnDisconnect(this);
                    }
                    else
                    {
                        try
                        {
                            WorkSocket.Close();
                        }
                        catch
                        {
                        }

                        OnDisconnect(this);

                        WriteError("EndReceive", new Exception("Remote shut down"));
                    }

                    return;
                }
            }
            catch (Exception e)
            {
                if (!SocketConnected)
                {
                    //Disconnected
                    OnDisconnect(this);
                }
                else
                {
                    WriteError("EndReceive", e);
                }

                return;
            }

            int offset = 0;

            List <Event.ReceiveEventArgs> recvArgsList = null;

            if (OnBatchReceive != null)
            {
                recvArgsList = new List <NTCPMSG.Event.ReceiveEventArgs>();
            }

            while (offset < read)
            {
                if (_CurState == State.Data)
                {
                    int copyLen = Math.Min(read - offset, _CurLength - _CurDataOffset);
                    Array.Copy(_Buffer, offset, _CurData, _CurDataOffset, copyLen);
                    offset += copyLen;

                    _CurDataOffset += copyLen;

                    if (_CurDataOffset >= _CurData.Length)
                    {
                        if (OnBatchReceive != null)
                        {
                            recvArgsList.Add(new NTCPMSG.Event.ReceiveEventArgs(
                                                 this.Id, this.RemoteIPEndPoint, _CurFlag, _CurEvent, _CurCableId, _CurChannel, _CurData));
                        }

                        if (OnReceive != null)
                        {
                            try
                            {
                                OnReceive(this, _CurFlag, _CurEvent, _CurCableId, _CurChannel, _CurData);
                            }
                            catch (Exception e)
                            {
                                WriteError("OnReceive", e);
                            }
                        }

                        _CurState = State.Sync0;
                    }

                    if (offset >= read)
                    {
                        break;
                    }
                }

                _CurState = NextState(_Buffer[offset++]);
            }

            if (_CurState == State.Data && _CurLength == 0)
            {
                if (_CurDataOffset >= _CurData.Length)
                {
                    if (OnBatchReceive != null)
                    {
                        recvArgsList.Add(new NTCPMSG.Event.ReceiveEventArgs(
                                             this.Id, this.RemoteIPEndPoint, _CurFlag, _CurEvent, _CurCableId, _CurChannel, _CurData));
                    }

                    if (OnReceive != null)
                    {
                        try
                        {
                            OnReceive(this, _CurFlag, _CurEvent, _CurCableId, _CurChannel, new byte[0]);
                        }
                        catch (Exception e)
                        {
                            WriteError("OnReceive", e);
                        }
                    }

                    _CurState = State.Sync0;
                }
            }

            if (OnBatchReceive != null)
            {
                OnBatchReceive(this, recvArgsList);
            }

            if (read > 0)
            {
                try
                {
                    s.BeginReceive(_Buffer, 0, _Buffer.Length, SocketFlags.None,
                                   new AsyncCallback(Async_Receive), WorkSocket);
                }
                catch (Exception e)
                {
                    if (!SocketConnected)
                    {
                        //Disconnected
                        OnDisconnect(this);
                    }
                    else
                    {
                        WriteError("BeginReceive", e);
                    }
                }
            }
        }