Ejemplo n.º 1
0
        public async Task <bool> DeleteFilesAsync(List.TaskInfo CurrentTask = null)
        {
            try
            {
                if (IsCompressed)
                {
                    CompressedArchiveName.Refresh();

                    if (CompressedArchiveName.Exists)
                    {
                        await Task.Run(() => CompressedArchiveName.Delete());
                    }
                }
                else
                {
                    List <FileInfo> FileList = GetFileList();
                    if (FileList.Count > 0)
                    {
                        Parallel.ForEach(FileList, currentFile =>
                        {
                            try
                            {
                                CurrentTask?.mre.WaitOne();

                                currentFile.Refresh();

                                if (currentFile.Exists)
                                {
                                    if (CurrentTask != null)
                                    {
                                        CurrentTask.mre.WaitOne();

                                        CurrentTask.TaskStatusInfo = $"Deleting: {currentFile.Name} ({Functions.FileSystem.FormatBytes(currentFile.Length)})";
                                        Main.FormAccessor.TaskManager_Logs.Add($"[{DateTime.Now}] [{CurrentTask.SteamApp.AppName}] Deleting file: {currentFile.FullName}");
                                    }

                                    File.SetAttributes(currentFile.FullName, FileAttributes.Normal);
                                    currentFile.Delete();
                                }
                            }
                            catch (Exception ex)
                            {
                                logger.Fatal(ex);
                            }
                        }
                                         );
                    }

                    CommonFolder.Refresh();
                    // common folder, if exists
                    if (CommonFolder.Exists)
                    {
                        await Task.Run(() => CommonFolder.Delete(true));
                    }

                    DownloadFolder.Refresh();
                    // downloading folder, if exists
                    if (DownloadFolder.Exists)
                    {
                        await Task.Run(() => DownloadFolder.Delete(true));
                    }

                    WorkShopPath.Refresh();
                    // workshop folder, if exists
                    if (WorkShopPath.Exists)
                    {
                        await Task.Run(() => WorkShopPath.Delete(true));
                    }

                    FullAcfPath.Refresh();
                    // game .acf file
                    if (FullAcfPath.Exists)
                    {
                        File.SetAttributes(FullAcfPath.FullName, FileAttributes.Normal);
                        FullAcfPath.Delete();
                    }

                    WorkShopAcfPath.Refresh();
                    // workshop .acf file
                    if (WorkShopAcfPath.Exists)
                    {
                        File.SetAttributes(WorkShopAcfPath.FullName, FileAttributes.Normal);
                        WorkShopAcfPath.Delete();
                    }

                    if (CurrentTask != null)
                    {
                        CurrentTask.TaskStatusInfo = "";
                    }
                }

                return(true);
            }
            catch (FileNotFoundException ex)
            {
                logger.Error(ex);
                return(true);
            }
            catch (DirectoryNotFoundException ex)
            {
                logger.Error(ex);
                return(true);
            }
            catch (IOException ex)
            {
                logger.Error(ex);
                return(true);
            }
            catch (UnauthorizedAccessException ex)
            {
                logger.Error(ex);
                return(true);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
                logger.Fatal(ex);
                await SLM.RavenClient.CaptureAsync(new SharpRaven.Data.SentryEvent(ex));

                return(false);
            }
        }
Ejemplo n.º 2
0
        public async Task <bool> DeleteFilesAsync(List.TaskInfo CurrentTask = null)
        {
            try
            {
                if (IsCompressed)
                {
                    CompressedArchiveName.Refresh();

                    if (CompressedArchiveName.Exists)
                    {
                        await Task.Run(() => CompressedArchiveName.Delete());
                    }
                }
                else
                {
                    List <FileInfo> FileList = GetFileList();
                    if (FileList.Count > 0)
                    {
                        Parallel.ForEach(FileList, currentFile =>
                        {
                            try
                            {
                                CurrentTask?.mre.WaitOne();

                                currentFile.Refresh();

                                if (currentFile.Exists)
                                {
                                    if (CurrentTask != null)
                                    {
                                        CurrentTask.mre.WaitOne();

                                        CurrentTask.TaskStatusInfo = Framework.StringFormat.Format(Functions.SLM.Translate(nameof(Properties.Resources.TaskStatus_DeletingFile)), new { FileName = currentFile.Name, FormattedFileSize = Functions.FileSystem.FormatBytes(currentFile.Length) });

                                        if (CurrentTask.ReportFileMovement)
                                        {
                                            Main.FormAccessor.TaskManager_Logs.Report($"[{DateTime.Now}] [{AppName}] {Framework.StringFormat.Format(Functions.SLM.Translate(nameof(Properties.Resources.TaskStatus_DeletingFile)), new { FileName = currentFile.Name, FormattedFileSize = Functions.FileSystem.FormatBytes(currentFile.Length) })}");
                                        }
                                    }

                                    File.SetAttributes(currentFile.FullName, FileAttributes.Normal);
                                    currentFile.Delete();
                                }
                            }
                            catch (Exception ex)
                            {
                                Logger.Fatal(ex);
                            }
                        }
                                         );
                    }

                    CommonFolder.Refresh();
                    // common folder, if exists
                    if (CommonFolder.Exists)
                    {
                        await Task.Run(() => CommonFolder.Delete(true));
                    }

                    DownloadFolder.Refresh();
                    // downloading folder, if exists
                    if (DownloadFolder.Exists)
                    {
                        await Task.Run(() => DownloadFolder.Delete(true));
                    }

                    WorkShopPath.Refresh();
                    // workshop folder, if exists
                    if (WorkShopPath.Exists)
                    {
                        await Task.Run(() => WorkShopPath.Delete(true));
                    }

                    FullAcfPath.Refresh();
                    // game .acf file
                    if (FullAcfPath.Exists)
                    {
                        File.SetAttributes(FullAcfPath.FullName, FileAttributes.Normal);
                        FullAcfPath.Delete();
                    }

                    WorkShopAcfPath.Refresh();
                    // workshop .acf file
                    if (WorkShopAcfPath.Exists)
                    {
                        File.SetAttributes(WorkShopAcfPath.FullName, FileAttributes.Normal);
                        WorkShopAcfPath.Delete();
                    }

                    if (CurrentTask != null)
                    {
                        CurrentTask.TaskStatusInfo = "";
                    }
                }

                return(true);
            }
            catch (FileNotFoundException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (DirectoryNotFoundException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (IOException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (UnauthorizedAccessException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
                Logger.Fatal(ex);

                return(false);
            }
        }
Ejemplo n.º 3
0
        public override async Task <bool> DeleteFilesAsync(List.TaskInfo CurrentTask = null)
        {
            try
            {
                if (IsCompressed)
                {
                    CompressedArchivePath.Refresh();

                    if (CompressedArchivePath.Exists)
                    {
                        await Task.Run(() => CompressedArchivePath.Delete()).ConfigureAwait(false);
                    }
                }
                else
                {
                    await base.DeleteFilesAsync();

                    DownloadFolder.Refresh();
                    // downloading folder, if exists
                    if (DownloadFolder.Exists)
                    {
                        await Task.Run(() => DownloadFolder.Delete(true)).ConfigureAwait(false);
                    }

                    WorkShopPath.Refresh();
                    // workshop folder, if exists
                    if (WorkShopPath.Exists)
                    {
                        await Task.Run(() => WorkShopPath.Delete(true)).ConfigureAwait(false);
                    }

                    FullAcfPath.Refresh();
                    // game .acf file
                    if (FullAcfPath.Exists)
                    {
                        File.SetAttributes(FullAcfPath.FullName, FileAttributes.Normal);
                        FullAcfPath.Delete();
                    }

                    WorkShopAcfPath.Refresh();
                    // workshop .acf file
                    if (WorkShopAcfPath.Exists)
                    {
                        File.SetAttributes(WorkShopAcfPath.FullName, FileAttributes.Normal);
                        WorkShopAcfPath.Delete();
                    }

                    if (CurrentTask != null)
                    {
                        CurrentTask.TaskStatusInfo = "";
                    }
                }

                return(true);
            }
            catch (FileNotFoundException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (DirectoryNotFoundException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (IOException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (UnauthorizedAccessException ex)
            {
                Logger.Error(ex);
                return(true);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
                Logger.Fatal(ex);

                return(false);
            }
        }