Ejemplo n.º 1
0
    public Word Push_Word(WordOwner owner)
    {
        int  randIndex = (int)(UnityEngine.Random.Range(0, curDic.Count));
        Word word      = new Word(curDic[randIndex], owner);

        curDic.Remove(curDic[randIndex]);
        return(word);
    }
Ejemplo n.º 2
0
 public void Add_wordOwner(WordOwner owner)
 {
     if (wOwners.Contains(owner) == false)
     {
         wOwners.Add(owner);
         owner.Request_word();
         owner.Request_word();
         owner.Display_word();
     }
 }
Ejemplo n.º 3
0
 public Word(string _text, WordOwner _wordOwner)
 {
     text      = _text;
     wordOwner = _wordOwner;
     curIndex  = 0;
 }
Ejemplo n.º 4
0
 public void Remove_wordOwner(WordOwner owner)
 {
     wOwners.Remove(owner);
 }