public void PurchaseWoodworkingBench() { WoodworkingBenchAddition addition = PlayerAdditions.GetWoodworkingBenchAddition(); if (!addition.GetIsUnlocked()) { if (addition.GetPurchaseCosts().HasInInventory()) { addition.GetPurchaseCosts().SubtractFromInventory(); PlayerAdditions.GetWoodworkingBenchAddition().SetIsUnlocked(true); ShopCanvas.TriggerAdditionsInfoUpdate(); } else { Debug.Log("Insufficient Resources"); } } else { Debug.Log("Already Purchased: WOODWORKING BENCH"); } }
public static void SetWoodworkingBenchAddition(WoodworkingBenchAddition addition) { woodworkingBenchAddition = addition; }