public ClampStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <ClampPointData> gameplay)
     : base(id, projectID, stepID, type)
 {
     ClampData = gameplay;
 }
 public SwipingStepRequirement()
     : base()
 {
     SwipingData = new WoodshopGameplayContainer <SwipingData>();
 }
 public ClampStepRequirement(float id)
     : base(id)
 {
     ClampData = new WoodshopGameplayContainer <ClampPointData>();
 }
Ejemplo n.º 4
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 public GlueAreaStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <GlueAreaData> glueData, WoodshopGameplayContainer <SnapPointData> snapPoints)
     : base(id, projectID, stepID, type)
 {
     GlueData   = glueData;
     SnapPoints = snapPoints;
 }
Ejemplo n.º 5
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 public GlueAreaStepRequirement(float id)
     : base(id)
 {
     GlueData   = new WoodshopGameplayContainer <GlueAreaData>();
     SnapPoints = new WoodshopGameplayContainer <SnapPointData>();
 }
Ejemplo n.º 6
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 public DadoCutStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <DadoCutAreaData> gameplay)
     : base(id, projectID, stepID, type)
 {
     DadoCutData = gameplay;
 }
Ejemplo n.º 7
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 public DadoCutStepRequirement(float id)
     : base(id)
 {
     DadoCutData = new WoodshopGameplayContainer <DadoCutAreaData>();
 }