public ClampStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <ClampPointData> gameplay) : base(id, projectID, stepID, type) { ClampData = gameplay; }
public SwipingStepRequirement() : base() { SwipingData = new WoodshopGameplayContainer <SwipingData>(); }
public ClampStepRequirement(float id) : base(id) { ClampData = new WoodshopGameplayContainer <ClampPointData>(); }
public GlueAreaStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <GlueAreaData> glueData, WoodshopGameplayContainer <SnapPointData> snapPoints) : base(id, projectID, stepID, type) { GlueData = glueData; SnapPoints = snapPoints; }
public GlueAreaStepRequirement(float id) : base(id) { GlueData = new WoodshopGameplayContainer <GlueAreaData>(); SnapPoints = new WoodshopGameplayContainer <SnapPointData>(); }
public DadoCutStepRequirement(float id, float projectID, float stepID, StepCompletionType type, WoodshopGameplayContainer <DadoCutAreaData> gameplay) : base(id, projectID, stepID, type) { DadoCutData = gameplay; }
public DadoCutStepRequirement(float id) : base(id) { DadoCutData = new WoodshopGameplayContainer <DadoCutAreaData>(); }